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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 13:23:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:54:55 +0200 |
commit | 0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (patch) | |
tree | a27e497da7104dd0a64f98a04fa3067668735e91 /servers/audio/audio_stream.cpp | |
parent | 710b34b70227becdc652b4ae027fe0ac47409642 (diff) | |
download | redot-engine-0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a.tar.gz |
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.
This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.
There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).
Part of #33027.
Diffstat (limited to 'servers/audio/audio_stream.cpp')
-rw-r--r-- | servers/audio/audio_stream.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 46e674fd9b..b7e3f8964b 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -36,7 +36,6 @@ ////////////////////////////// void AudioStreamPlaybackResampled::_begin_resample() { - //clear cubic interpolation history internal_buffer[0] = AudioFrame(0.0, 0.0); internal_buffer[1] = AudioFrame(0.0, 0.0); @@ -48,14 +47,12 @@ void AudioStreamPlaybackResampled::_begin_resample() { } void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { - float target_rate = AudioServer::get_singleton()->get_mix_rate(); float global_rate_scale = AudioServer::get_singleton()->get_global_rate_scale(); uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate * global_rate_scale)) * double(FP_LEN)); for (int i = 0; i < p_frames; i++) { - uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS); //standard cubic interpolation (great quality/performance ratio) //this used to be moved to a LUT for greater performance, but nowadays CPU speed is generally faster than memory. @@ -76,7 +73,6 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, mix_offset += mix_increment; while ((mix_offset >> FP_BITS) >= INTERNAL_BUFFER_LEN) { - internal_buffer[0] = internal_buffer[INTERNAL_BUFFER_LEN + 0]; internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1]; internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2]; @@ -97,7 +93,6 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, //////////////////////////////// void AudioStream::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length); } @@ -116,7 +111,6 @@ Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() { } String AudioStreamMicrophone::get_stream_name() const { - //if (audio_stream.is_valid()) { //return "Random: " + audio_stream->get_name(); //} @@ -134,7 +128,6 @@ AudioStreamMicrophone::AudioStreamMicrophone() { } void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) { - AudioDriver::get_singleton()->lock(); Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer(); @@ -187,7 +180,6 @@ float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() { } void AudioStreamPlaybackMicrophone::start(float p_from_pos) { - if (active) { return; } @@ -239,7 +231,6 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() { //////////////////////////////// void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) { - audio_stream = p_audio_stream; if (audio_stream.is_valid()) { for (Set<AudioStreamPlaybackRandomPitch *>::Element *E = playbacks.front(); E; E = E->next()) { @@ -249,12 +240,10 @@ void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_st } Ref<AudioStream> AudioStreamRandomPitch::get_audio_stream() const { - return audio_stream; } void AudioStreamRandomPitch::set_random_pitch(float p_pitch) { - if (p_pitch < 1) p_pitch = 1; random_pitch = p_pitch; @@ -276,7 +265,6 @@ Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() { } String AudioStreamRandomPitch::get_stream_name() const { - if (audio_stream.is_valid()) { return "Random: " + audio_stream->get_name(); } @@ -292,7 +280,6 @@ float AudioStreamRandomPitch::get_length() const { } void AudioStreamRandomPitch::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream); ClassDB::bind_method(D_METHOD("get_audio_stream"), &AudioStreamRandomPitch::get_audio_stream); |