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| author | Rémi Verschelde <remi@verschelde.fr> | 2021-02-01 20:55:25 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-01 20:55:25 +0100 |
| commit | d2e121650476af0a91bc24ea38253428e97f9695 (patch) | |
| tree | 22b120a76f0430faa9e4a9383f7c0c83557616b6 /servers/audio/effects/eq.cpp | |
| parent | 264504d76d2c1ea374d5508e6a2634e2b5002d84 (diff) | |
| parent | 1d5042c9e265219dec8da7311879f12ef3ef698b (diff) | |
| download | redot-engine-d2e121650476af0a91bc24ea38253428e97f9695.tar.gz | |
Merge pull request #37547 from aaronfranke/tau
Use Math_TAU and deg2rad/etc in more places and optimize code
Diffstat (limited to 'servers/audio/effects/eq.cpp')
| -rw-r--r-- | servers/audio/effects/eq.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/audio/effects/eq.cpp b/servers/audio/effects/eq.cpp index 2181411b9e..e0c3eb6d3a 100644 --- a/servers/audio/effects/eq.cpp +++ b/servers/audio/effects/eq.cpp @@ -89,8 +89,8 @@ void EQ::recalculate_band_coefficients() { double frq_l = round(frq / pow(2.0, octave_size / 2.0)); double side_gain2 = POW2(Math_SQRT12); - double th = 2.0 * Math_PI * frq / mix_rate; - double th_l = 2.0 * Math_PI * frq_l / mix_rate; + double th = Math_TAU * frq / mix_rate; + double th_l = Math_TAU * frq_l / mix_rate; double c2a = side_gain2 * POW2(cos(th)) - 2.0 * side_gain2 * cos(th_l) * cos(th) + side_gain2 - POW2(sin(th_l)); |
