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| author | Juan Linietsky <juan@godotengine.org> | 2020-03-09 12:56:48 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:41 +0100 |
| commit | 543fb1c4dadd75914d595b089820aef42e691075 (patch) | |
| tree | 4dd1537322747d129861ecb1f0dc7118819bfb35 /servers/display_server.cpp | |
| parent | 499e07f0102d9969be0aaaaed281c577cacff416 (diff) | |
| download | redot-engine-543fb1c4dadd75914d595b089820aef42e691075.tar.gz | |
Separate DisplayServer from OS on Windows
Diffstat (limited to 'servers/display_server.cpp')
| -rw-r--r-- | servers/display_server.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/display_server.cpp b/servers/display_server.cpp index 102012f6d4..5b030be5a6 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -34,6 +34,8 @@ DisplayServer *DisplayServer::singleton = nullptr; DisplayServer::SwitchVSyncCallbackInThread DisplayServer::switch_vsync_function = nullptr; +bool DisplayServer::hidpi_allowed = false; + DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[DisplayServer::MAX_SERVERS]; int DisplayServer::server_create_count = 0; |
