summaryrefslogtreecommitdiffstats
path: root/servers/physics_3d/godot_physics_server_3d.h
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2021-12-06 16:49:42 +0100
committerGitHub <noreply@github.com>2021-12-06 16:49:42 +0100
commit4bce5e302ef8cc6fcd0caf5137f0c1d3abdb88c2 (patch)
treed09ba42181856f0fea07228b450dcb9ffc9fff39 /servers/physics_3d/godot_physics_server_3d.h
parent3ae8eda1ed30b6c32f6fc1141118c5a062161a96 (diff)
parent2273a78af1034b23b6bdefd993c41a27b4847d4b (diff)
downloadredot-engine-4bce5e302ef8cc6fcd0caf5137f0c1d3abdb88c2.tar.gz
Merge pull request #55602 from nekomatata/improve-rigidbody-contacts
Diffstat (limited to 'servers/physics_3d/godot_physics_server_3d.h')
-rw-r--r--servers/physics_3d/godot_physics_server_3d.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/servers/physics_3d/godot_physics_server_3d.h b/servers/physics_3d/godot_physics_server_3d.h
index f5c8e0f60d..be9bbea76b 100644
--- a/servers/physics_3d/godot_physics_server_3d.h
+++ b/servers/physics_3d/godot_physics_server_3d.h
@@ -44,7 +44,6 @@ class GodotPhysicsServer3D : public PhysicsServer3D {
friend class GodotPhysicsDirectSpaceState3D;
bool active = true;
- int iterations = 0;
int island_count = 0;
int active_objects = 0;
@@ -364,8 +363,6 @@ public:
virtual void end_sync() override;
virtual void finish() override;
- virtual void set_collision_iterations(int p_iterations) override;
-
virtual bool is_flushing_queries() const override { return flushing_queries; }
int get_process_info(ProcessInfo p_info) override;