diff options
author | reduz <reduzio@gmail.com> | 2021-06-19 12:58:49 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-06-25 17:32:45 -0300 |
commit | b1d15c51bc1ded928b266ffc06459dd8b2046eb4 (patch) | |
tree | 176b9bb1217200cafec3613df6cf8369dcd73dd4 /servers/register_server_types.cpp | |
parent | c8444c3ee078e33c33287cf879aa5daecb962a80 (diff) | |
download | redot-engine-b1d15c51bc1ded928b266ffc06459dd8b2046eb4.tar.gz |
Implement native extension system
* Deprecates GDNative in favor of a simpler, lower level interface.
* New extension system allows registering core engine classes.
* Simple header interface in gdnative_interace.h
Diffstat (limited to 'servers/register_server_types.cpp')
-rw-r--r-- | servers/register_server_types.cpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index fd11186751..59c7dcc7d2 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -55,6 +55,7 @@ #include "audio_server.h" #include "camera/camera_feed.h" #include "camera_server.h" +#include "core/extension/native_extension_manager.h" #include "display_server.h" #include "navigation_server_2d.h" #include "navigation_server_3d.h" @@ -233,22 +234,26 @@ void register_server_types() { PhysicsServer3DManager::register_server("GodotPhysics3D", &_createGodotPhysics3DCallback); PhysicsServer3DManager::set_default_server("GodotPhysics3D"); + + NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS); } void unregister_server_types() { + NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS); + memdelete(shader_types); TextServer::finish_hex_code_box_fonts(); } void register_server_singletons() { - Engine::get_singleton()->add_singleton(Engine::Singleton("DisplayServer", DisplayServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("RenderingServer", RenderingServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("AudioServer", AudioServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer2D", PhysicsServer2D::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer3D", PhysicsServer3D::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationServer2D", NavigationServer2D::get_singleton_mut())); - Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationServer3D", NavigationServer3D::get_singleton_mut())); - Engine::get_singleton()->add_singleton(Engine::Singleton("TextServerManager", TextServerManager::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("XRServer", XRServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("CameraServer", CameraServer::get_singleton())); + Engine::get_singleton()->add_singleton(Engine::Singleton("DisplayServer", DisplayServer::get_singleton(), "DisplayServer")); + Engine::get_singleton()->add_singleton(Engine::Singleton("RenderingServer", RenderingServer::get_singleton(), "RenderingServer")); + Engine::get_singleton()->add_singleton(Engine::Singleton("AudioServer", AudioServer::get_singleton(), "AudioServer")); + Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer2D", PhysicsServer2D::get_singleton(), "PhysicsServer2D")); + Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer3D", PhysicsServer3D::get_singleton(), "PhysicsServer3D")); + Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationServer2D", NavigationServer2D::get_singleton_mut(), "NavigationServer2D")); + Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationServer3D", NavigationServer3D::get_singleton_mut(), "NavigationServer3D")); + Engine::get_singleton()->add_singleton(Engine::Singleton("TextServerManager", TextServerManager::get_singleton(), "TextServerManager")); + Engine::get_singleton()->add_singleton(Engine::Singleton("XRServer", XRServer::get_singleton(), "XRServer")); + Engine::get_singleton()->add_singleton(Engine::Singleton("CameraServer", CameraServer::get_singleton(), "CameraServer")); } |