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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /servers/rendering/rasterizer_rd/rasterizer_rd.cpp
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
downloadredot-engine-1bea8e1eacc68bcedbd3f207395bccf11011dae2.tar.gz
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_rd.cpp')
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_rd.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
index 4c92912e9c..4267a087b6 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
@@ -79,6 +79,7 @@ void RasterizerRD::blit_render_targets_to_screen(DisplayServer::WindowID p_scree
void RasterizerRD::begin_frame(double frame_step) {
frame++;
+ delta = frame_step;
time += frame_step;
double time_roll_over = GLOBAL_GET("rendering/limits/time/time_rollover_secs");
@@ -157,7 +158,7 @@ void RasterizerRD::initialize() {
}
ThreadWorkPool RasterizerRD::thread_work_pool;
-uint32_t RasterizerRD::frame = 1;
+uint64_t RasterizerRD::frame = 1;
void RasterizerRD::finalize() {
@@ -173,7 +174,10 @@ void RasterizerRD::finalize() {
RD::get_singleton()->free(copy_viewports_sampler);
}
+RasterizerRD *RasterizerRD::singleton = nullptr;
+
RasterizerRD::RasterizerRD() {
+ singleton = this;
thread_work_pool.init();
time = 0;