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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-23 22:56:17 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-23 22:56:17 +0200 |
commit | e4d846378b0159016b207bcb0f73e5a2e700c858 (patch) | |
tree | aa3901e55b41a41348c3cd9bfb78798ca168151e /servers/rendering/renderer_canvas_cull.cpp | |
parent | c21c2706ad33c59295f6a3ac1e128db6fa7cce69 (diff) | |
download | redot-engine-e4d846378b0159016b207bcb0f73e5a2e700c858.tar.gz |
Fix LightmapGI taking editor-only and sky-only lights into account
These lights are not visible when running the project (or at all),
so they shouldn't affect the lightmap baking process.
Diffstat (limited to 'servers/rendering/renderer_canvas_cull.cpp')
0 files changed, 0 insertions, 0 deletions