diff options
author | andriyDev <andriydzikh@gmail.com> | 2020-09-23 15:49:50 -0400 |
---|---|---|
committer | andriyDev <andriydzikh@gmail.com> | 2021-06-05 00:55:25 -0700 |
commit | 9f4bf5ec8058340541ee6e35bc15015fe576a3e6 (patch) | |
tree | 8578567c279e9e31800c82ac8667e1e18e2b6a02 /servers/rendering/renderer_canvas_cull.h | |
parent | 8363ee6f8d398529d2db0e481fea82ccc9dcda31 (diff) | |
download | redot-engine-9f4bf5ec8058340541ee6e35bc15015fe576a3e6.tar.gz |
Deleted YSort, moved its functionality directly into Node2D.
YSort now has a compatibility alias to Node2D.
Updated TileMap to use the existing Node2D y_sort_enabled property instead
of its own property.
Updated Node2D doc to include the new y_sort_enabled member.
Updated TileMap doc to remove its mention of cell_y_sort.
Deleted YSort doc.
Diffstat (limited to 'servers/rendering/renderer_canvas_cull.h')
-rw-r--r-- | servers/rendering/renderer_canvas_cull.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h index b71f8e5a9a..37391d7c0e 100644 --- a/servers/rendering/renderer_canvas_cull.h +++ b/servers/rendering/renderer_canvas_cull.h @@ -158,7 +158,7 @@ public: private: void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel); - void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner); + void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort); RendererCanvasRender::Item **z_list; RendererCanvasRender::Item **z_last_list; |