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author | Dario <dariosamo@gmail.com> | 2023-11-24 08:23:22 -0300 |
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committer | Dario <dariosamo@gmail.com> | 2024-01-08 14:54:56 -0300 |
commit | cc4d39b0c1f0d4645d63120832a49e54242e3f5f (patch) | |
tree | 3f2b283ba5b5b2d5c7e383372e36ca245ec8c22a /servers/rendering/renderer_rd/effects/resolve.cpp | |
parent | 84e205b5a17bfe7ace96b78c410ec10aa52241d2 (diff) | |
download | redot-engine-cc4d39b0c1f0d4645d63120832a49e54242e3f5f.tar.gz |
Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
Diffstat (limited to 'servers/rendering/renderer_rd/effects/resolve.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects/resolve.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/effects/resolve.cpp b/servers/rendering/renderer_rd/effects/resolve.cpp index 18671d06e1..feb0e6ed1e 100644 --- a/servers/rendering/renderer_rd/effects/resolve.cpp +++ b/servers/rendering/renderer_rd/effects/resolve.cpp @@ -54,7 +54,7 @@ Resolve::~Resolve() { resolve.shader.version_free(resolve.shader_version); } -void Resolve::resolve_gi(RID p_source_depth, RID p_source_normal_roughness, RID p_source_voxel_gi, RID p_dest_depth, RID p_dest_normal_roughness, RID p_dest_voxel_gi, Vector2i p_screen_size, int p_samples, uint32_t p_barrier) { +void Resolve::resolve_gi(RID p_source_depth, RID p_source_normal_roughness, RID p_source_voxel_gi, RID p_dest_depth, RID p_dest_normal_roughness, RID p_dest_voxel_gi, Vector2i p_screen_size, int p_samples) { UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); ERR_FAIL_NULL(uniform_set_cache); MaterialStorage *material_storage = MaterialStorage::get_singleton(); @@ -93,10 +93,10 @@ void Resolve::resolve_gi(RID p_source_depth, RID p_source_normal_roughness, RID RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.x, p_screen_size.y, 1); - RD::get_singleton()->compute_list_end(p_barrier); + RD::get_singleton()->compute_list_end(); } -void Resolve::resolve_depth(RID p_source_depth, RID p_dest_depth, Vector2i p_screen_size, int p_samples, uint32_t p_barrier) { +void Resolve::resolve_depth(RID p_source_depth, RID p_dest_depth, Vector2i p_screen_size, int p_samples) { UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); ERR_FAIL_NULL(uniform_set_cache); MaterialStorage *material_storage = MaterialStorage::get_singleton(); @@ -126,5 +126,5 @@ void Resolve::resolve_depth(RID p_source_depth, RID p_dest_depth, Vector2i p_scr RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.x, p_screen_size.y, 1); - RD::get_singleton()->compute_list_end(p_barrier); + RD::get_singleton()->compute_list_end(); } |