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author | Dario <dariosamo@gmail.com> | 2023-11-24 08:23:22 -0300 |
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committer | Dario <dariosamo@gmail.com> | 2024-01-08 14:54:56 -0300 |
commit | cc4d39b0c1f0d4645d63120832a49e54242e3f5f (patch) | |
tree | 3f2b283ba5b5b2d5c7e383372e36ca245ec8c22a /servers/rendering/renderer_rd/effects/ss_effects.cpp | |
parent | 84e205b5a17bfe7ace96b78c410ec10aa52241d2 (diff) | |
download | redot-engine-cc4d39b0c1f0d4645d63120832a49e54242e3f5f.tar.gz |
Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
Diffstat (limited to 'servers/rendering/renderer_rd/effects/ss_effects.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects/ss_effects.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/rendering/renderer_rd/effects/ss_effects.cpp b/servers/rendering/renderer_rd/effects/ss_effects.cpp index 628edc0127..46fb0a75d6 100644 --- a/servers/rendering/renderer_rd/effects/ss_effects.cpp +++ b/servers/rendering/renderer_rd/effects/ss_effects.cpp @@ -525,7 +525,7 @@ void SSEffects::downsample_depth(Ref<RenderSceneBuffersRD> p_render_buffers, uin RD::get_singleton()->compute_list_add_barrier(compute_list); RD::get_singleton()->draw_command_end_label(); - RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_COMPUTE); + RD::get_singleton()->compute_list_end(); ss_effects.used_full_mips_last_frame = use_full_mips; ss_effects.used_half_size_last_frame = use_half_size; @@ -950,10 +950,10 @@ void SSEffects::screen_space_indirect_lighting(Ref<RenderSceneBuffersRD> p_rende RD::get_singleton()->draw_command_end_label(); // SSIL - RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_TRANSFER); // Zeroing importance_map_load_counter depends on us. + RD::get_singleton()->compute_list_end(); int zero[1] = { 0 }; - RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier + RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero); } /* SSAO */ @@ -1332,10 +1332,10 @@ void SSEffects::generate_ssao(Ref<RenderSceneBuffersRD> p_render_buffers, SSAORe RD::get_singleton()->draw_command_end_label(); // Interleave } RD::get_singleton()->draw_command_end_label(); //SSAO - RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_TRANSFER); // Zeroing importance_map_load_counter depends on us. + RD::get_singleton()->compute_list_end(); int zero[1] = { 0 }; - RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier + RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero); } /* Screen Space Reflection */ @@ -1394,7 +1394,7 @@ void SSEffects::screen_space_reflection(Ref<RenderSceneBuffersRD> p_render_buffe scene_data.eye_offset[v][3] = 0.0; } - RD::get_singleton()->buffer_update(ssr.ubo, 0, sizeof(ScreenSpaceReflectionSceneData), &scene_data, RD::BARRIER_MASK_COMPUTE); + RD::get_singleton()->buffer_update(ssr.ubo, 0, sizeof(ScreenSpaceReflectionSceneData), &scene_data); } uint32_t pipeline_specialization = 0; |