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author | M. Huri <kak_huri@yahoo.com> | 2021-10-31 22:11:42 +0700 |
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committer | M. Huri <kak_huri@yahoo.com> | 2021-10-31 22:11:42 +0700 |
commit | 4052d85d051a5d821cda5c3fc583524dffacf279 (patch) | |
tree | c9139ee4afeca8809e324003710887ed44e6cf1e /servers/rendering/renderer_rd/effects_rd.cpp | |
parent | d6f972fad45d28222b1437a047241dd74f0d5b90 (diff) | |
download | redot-engine-4052d85d051a5d821cda5c3fc583524dffacf279.tar.gz |
Repaired mistyped of 'threshold' on several files.
Diffstat (limited to 'servers/rendering/renderer_rd/effects_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects_rd.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp index c69408a30b..fdd6939a8b 100644 --- a/servers/rendering/renderer_rd/effects_rd.cpp +++ b/servers/rendering/renderer_rd/effects_rd.cpp @@ -443,7 +443,7 @@ void EffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture, RID p_back RD::get_singleton()->compute_list_end(); } -void EffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const Size2i &p_size, float p_strength, bool p_high_quality, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) { +void EffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const Size2i &p_size, float p_strength, bool p_high_quality, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) { ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the gaussian glow with the mobile renderer."); memset(©.push_constant, 0, sizeof(CopyPushConstant)); @@ -456,7 +456,7 @@ void EffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const copy.push_constant.glow_strength = p_strength; copy.push_constant.glow_bloom = p_bloom; - copy.push_constant.glow_hdr_threshold = p_hdr_bleed_treshold; + copy.push_constant.glow_hdr_threshold = p_hdr_bleed_threshold; copy.push_constant.glow_hdr_scale = p_hdr_bleed_scale; copy.push_constant.glow_exposure = p_exposure; copy.push_constant.glow_white = 0; //actually unused @@ -479,7 +479,7 @@ void EffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const RD::get_singleton()->compute_list_end(); } -void EffectsRD::gaussian_glow_raster(RID p_source_rd_texture, RID p_framebuffer_half, RID p_rd_texture_half, RID p_dest_framebuffer, const Vector2 &p_pixel_size, float p_strength, bool p_high_quality, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) { +void EffectsRD::gaussian_glow_raster(RID p_source_rd_texture, RID p_framebuffer_half, RID p_rd_texture_half, RID p_dest_framebuffer, const Vector2 &p_pixel_size, float p_strength, bool p_high_quality, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) { ERR_FAIL_COND_MSG(!prefer_raster_effects, "Can't use the raster version of the gaussian glow with the clustered renderer."); memset(&blur_raster.push_constant, 0, sizeof(BlurRasterPushConstant)); @@ -492,7 +492,7 @@ void EffectsRD::gaussian_glow_raster(RID p_source_rd_texture, RID p_framebuffer_ blur_raster.push_constant.glow_strength = p_strength; blur_raster.push_constant.glow_bloom = p_bloom; - blur_raster.push_constant.glow_hdr_threshold = p_hdr_bleed_treshold; + blur_raster.push_constant.glow_hdr_threshold = p_hdr_bleed_threshold; blur_raster.push_constant.glow_hdr_scale = p_hdr_bleed_scale; blur_raster.push_constant.glow_exposure = p_exposure; blur_raster.push_constant.glow_white = 0; //actually unused |