diff options
author | Dario <dariosamo@gmail.com> | 2024-05-10 14:01:58 -0300 |
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committer | Dario <dariosamo@gmail.com> | 2024-05-10 14:01:58 -0300 |
commit | a3ecc86f474aac11bcfe960116d1cf8520bc9157 (patch) | |
tree | 9f61878e72ba7ded2db2b750e1bfc2276a3e607c /servers/rendering/renderer_rd/forward_clustered | |
parent | 2ba22d1554ded08094e3869a83bd87487266ad38 (diff) | |
download | redot-engine-a3ecc86f474aac11bcfe960116d1cf8520bc9157.tar.gz |
Do not use MSAA versions of textures on debug views.
Diffstat (limited to 'servers/rendering/renderer_rd/forward_clustered')
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 2df0331688..e4641bb6f4 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -3575,11 +3575,11 @@ RID RenderForwardClustered::_setup_sdfgi_render_pass_uniform_set(RID p_albedo_te RID RenderForwardClustered::_render_buffers_get_normal_texture(Ref<RenderSceneBuffersRD> p_render_buffers) { Ref<RenderBufferDataForwardClustered> rb_data = p_render_buffers->get_custom_data(RB_SCOPE_FORWARD_CLUSTERED); - return p_render_buffers->get_msaa_3d() == RS::VIEWPORT_MSAA_DISABLED ? rb_data->get_normal_roughness() : rb_data->get_normal_roughness_msaa(); + return rb_data->get_normal_roughness(); } RID RenderForwardClustered::_render_buffers_get_velocity_texture(Ref<RenderSceneBuffersRD> p_render_buffers) { - return p_render_buffers->get_velocity_buffer(p_render_buffers->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED); + return p_render_buffers->get_velocity_buffer(false); } void RenderForwardClustered::environment_set_ssao_quality(RS::EnvironmentSSAOQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) { |