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authorclayjohn <claynjohn@gmail.com>2023-04-28 16:02:10 -0700
committerclayjohn <claynjohn@gmail.com>2023-04-28 17:53:56 -0700
commitca23d06a3140ef2f90d25529414137072e05aace (patch)
tree6bda34205c77f20e4b1cc8d5c70d27899251b4e7 /servers/rendering/renderer_rd/renderer_compositor_rd.cpp
parent9f12e7b52d944281a39b7d3a33de6700c76cc23a (diff)
downloadredot-engine-ca23d06a3140ef2f90d25529414137072e05aace.tar.gz
Re-implement the PSSM_SPLITS debug option
This uses a render_mode instead of shadow_color to avoid adding a cost to the basic shader
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_compositor_rd.cpp')
0 files changed, 0 insertions, 0 deletions