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authorHendrik Brucker <hendrik.brucker@mail.de>2021-12-08 22:17:09 +0100
committerHendrik Brucker <hendrik.brucker@mail.de>2021-12-08 22:17:09 +0100
commit1da732af358a8775fcfa157c99facdbcb7b40221 (patch)
tree299599461dc4c92b95f8c0cb988809c3e645649d /servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
parent46d384060ef20672e23b3c1ffe947ff7898ecf75 (diff)
downloadredot-engine-1da732af358a8775fcfa157c99facdbcb7b40221.tar.gz
Fix volumetric fog in combination with spotlights
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.cpp')
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index ae8d91a73b..d645234672 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -4417,9 +4417,9 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
uint32_t cluster_screen_width = (rb->width - 1) / cluster_size + 1;
uint32_t cluster_screen_height = (rb->height - 1) / cluster_size + 1;
- params.cluster_type_size = cluster_screen_width * cluster_screen_height * (32 + 32);
- params.cluster_width = cluster_screen_width;
params.max_cluster_element_count_div_32 = max_cluster_elements / 32;
+ params.cluster_type_size = cluster_screen_width * cluster_screen_height * (params.max_cluster_element_count_div_32 + 32);
+ params.cluster_width = cluster_screen_width;
params.screen_size[0] = rb->width;
params.screen_size[1] = rb->height;