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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-04 08:44:29 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-04 08:46:12 +0100 |
commit | c509a3a3a5170a99e094b306faff9a2a9f4463d0 (patch) | |
tree | 052602f95c072fe90c0c21f930a9fe057f27503a /servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | |
parent | d0c3094da8fb3ec2ffb0b88df464979abebefe85 (diff) | |
download | redot-engine-c509a3a3a5170a99e094b306faff9a2a9f4463d0.tar.gz |
Tweak render timestamp names for explicitness and consistency
- Add 2D and 3D in timestamp names when needed to avoid ambiguity.
- Use present tense in all render timestamp names.
- Add a space after ">" (begin) and "<" (end) symbols.
- Remove redundant "End" in render timestamp names (indicated by "<").
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index db8f5461cf..d71977dd29 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -4064,7 +4064,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e return; } - RENDER_TIMESTAMP(">Volumetric Fog"); + RENDER_TIMESTAMP("> Volumetric Fog"); RD::get_singleton()->draw_command_begin_label("Volumetric Fog"); if (env && env->volumetric_fog_enabled && !rb->volumetric_fog) { @@ -4136,7 +4136,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e if (p_fog_volumes.size() > 0) { RD::get_singleton()->draw_command_begin_label("Render Volumetric Fog Volumes"); - RENDER_TIMESTAMP("Render Fog Volumes"); + RENDER_TIMESTAMP("Render FogVolumes"); VolumetricFogShader::VolumeUBO params; @@ -4730,7 +4730,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_RASTER); - RENDER_TIMESTAMP("<Volumetric Fog"); + RENDER_TIMESTAMP("< Volumetric Fog"); RD::get_singleton()->draw_command_end_label(); RD::get_singleton()->draw_command_end_label(); @@ -4819,7 +4819,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool bool render_gi = p_render_data->render_buffers.is_valid() && p_use_gi; if (render_shadows && render_gi) { - RENDER_TIMESTAMP("Render GI + Render Shadows (parallel)"); + RENDER_TIMESTAMP("Render GI + Render Shadows (Parallel)"); } else if (render_shadows) { RENDER_TIMESTAMP("Render Shadows"); } else if (render_gi) { |