summaryrefslogtreecommitdiffstats
path: root/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
diff options
context:
space:
mode:
authorclayjohn <claynjohn@gmail.com>2021-11-16 07:25:42 -0800
committerclayjohn <claynjohn@gmail.com>2022-01-11 22:26:18 -0800
commit99064d57db563f85f0585aac3fa056b980b63cfe (patch)
treee0e4aa8e76668cb8399f7c8452a8bad443396c63 /servers/rendering/renderer_rd/renderer_scene_sky_rd.h
parent98ac002c3430b1ff50052b19d16fe6fa8fecf0c3 (diff)
downloadredot-engine-99064d57db563f85f0585aac3fa056b980b63cfe.tar.gz
New OpenGL batching canvas renderer
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_sky_rd.h')
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 1359cdec67..46d376e667 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -111,7 +111,7 @@ private:
PipelineCacheRD pipelines[SKY_VERSION_MAX];
Map<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
- Vector<ShaderCompilerRD::GeneratedCode::Texture> texture_uniforms;
+ Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
uint32_t ubo_size;
@@ -220,7 +220,7 @@ public:
struct SkyShader {
SkyShaderRD shader;
- ShaderCompilerRD compiler;
+ ShaderCompiler compiler;
RID default_shader;
RID default_material;