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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-09-26 13:45:31 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-09-26 13:45:31 +0200 |
commit | 2c8c7b95aa93d0e777c2a28ddb759546819e4470 (patch) | |
tree | 30b5999a727b4ef63959a9156c5b4c5122bc5f7a /servers/rendering/renderer_rd/shader_rd.cpp | |
parent | a4bca123363063551676f2b35578a45391845a3a (diff) | |
parent | fdd3d36c6d09923f4e458d4526a7b968e7e026d8 (diff) | |
download | redot-engine-2c8c7b95aa93d0e777c2a28ddb759546819e4470.tar.gz |
Merge pull request #82313 from AThousandShips/null_check_servers
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
Diffstat (limited to 'servers/rendering/renderer_rd/shader_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/shader_rd.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index 46ae2d9551..10e37c7da8 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -314,7 +314,7 @@ void ShaderRD::_compile_variant(uint32_t p_variant, const CompileData *p_data) { RS::ShaderNativeSourceCode ShaderRD::version_get_native_source_code(RID p_version) { Version *version = version_owner.get_or_null(p_version); RS::ShaderNativeSourceCode source_code; - ERR_FAIL_COND_V(!version, source_code); + ERR_FAIL_NULL_V(version, source_code); source_code.versions.resize(variant_defines.size()); @@ -567,7 +567,7 @@ void ShaderRD::version_set_code(RID p_version, const HashMap<String, String> &p_ ERR_FAIL_COND(is_compute); Version *version = version_owner.get_or_null(p_version); - ERR_FAIL_COND(!version); + ERR_FAIL_NULL(version); version->vertex_globals = p_vertex_globals.utf8(); version->fragment_globals = p_fragment_globals.utf8(); version->uniforms = p_uniforms.utf8(); @@ -599,7 +599,7 @@ void ShaderRD::version_set_compute_code(RID p_version, const HashMap<String, Str ERR_FAIL_COND(!is_compute); Version *version = version_owner.get_or_null(p_version); - ERR_FAIL_COND(!version); + ERR_FAIL_NULL(version); version->compute_globals = p_compute_globals.utf8(); version->uniforms = p_uniforms.utf8(); @@ -630,7 +630,7 @@ void ShaderRD::version_set_compute_code(RID p_version, const HashMap<String, Str bool ShaderRD::version_is_valid(RID p_version) { Version *version = version_owner.get_or_null(p_version); - ERR_FAIL_COND_V(!version, false); + ERR_FAIL_NULL_V(version, false); if (version->dirty) { _initialize_version(version); |