summaryrefslogtreecommitdiffstats
path: root/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2023-01-21 12:25:29 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-23 11:02:20 +0100
commit5b1df48c6c62e2ddc6492d4c210b3281f87b4031 (patch)
treedd4452683a1cbe61a215096cc788368965528da3 /servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
parent35c37ce4ce5d1559ae4548ebb2c0c7286cb90a3d (diff)
downloadredot-engine-5b1df48c6c62e2ddc6492d4c210b3281f87b4031.tar.gz
Convert en_GB spelling to en_US with codespell
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl b/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
index 6b6b02739d..193e3458ab 100644
--- a/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
@@ -82,7 +82,7 @@ void main() {
#ifdef PROCESS_MAPA
vec2 uv = (vec2(ssC) + 0.5) * params.half_screen_pixel_size * 2.0;
- float centre = textureLod(source_importance, uv, 0.0).x;
+ float center = textureLod(source_importance, uv, 0.0).x;
vec2 half_pixel = params.half_screen_pixel_size;
@@ -100,7 +100,7 @@ void main() {
#ifdef PROCESS_MAPB
vec2 uv = (vec2(ssC) + 0.5f) * params.half_screen_pixel_size * 2.0;
- float centre = textureLod(source_importance, uv, 0.0).x;
+ float center = textureLod(source_importance, uv, 0.0).x;
vec2 half_pixel = params.half_screen_pixel_size;