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| author | Rémi Verschelde <remi@verschelde.fr> | 2022-06-23 12:28:10 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-23 12:28:10 +0200 |
| commit | 051fb86fb0061acc2441eeb60a13cde671b8c092 (patch) | |
| tree | 0a1c0a66bcaeeed06f4c1fd291e6178dc0f588af /servers/rendering/renderer_rd/shaders/environment/SCsub | |
| parent | 1a4a4856f6a760781e037b435b2907e92bd619d0 (diff) | |
| parent | 997810e417cb1f003bacf784f7a07140f7a1b583 (diff) | |
| download | redot-engine-051fb86fb0061acc2441eeb60a13cde671b8c092.tar.gz | |
Merge pull request #61221 from BastiaanOlij/split_gi_effects
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/environment/SCsub')
| -rw-r--r-- | servers/rendering/renderer_rd/shaders/environment/SCsub | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/shaders/environment/SCsub b/servers/rendering/renderer_rd/shaders/environment/SCsub new file mode 100644 index 0000000000..fc513d3fb9 --- /dev/null +++ b/servers/rendering/renderer_rd/shaders/environment/SCsub @@ -0,0 +1,17 @@ +#!/usr/bin/env python + +Import("env") + +if "RD_GLSL" in env["BUILDERS"]: + # find all include files + gl_include_files = [str(f) for f in Glob("*_inc.glsl")] + + # find all shader code(all glsl files excluding our include files) + glsl_files = [str(f) for f in Glob("*.glsl") if str(f) not in gl_include_files] + + # make sure we recompile shaders if include files change + env.Depends([f + ".gen.h" for f in glsl_files], gl_include_files) + + # compile shaders + for glsl_file in glsl_files: + env.RD_GLSL(glsl_file) |
