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authorClay John <claynjohn@gmail.com>2021-02-06 10:30:52 -0800
committerGitHub <noreply@github.com>2021-02-06 10:30:52 -0800
commit89a43d9c2e7f62eef31a32bf2c68f40412c7dd12 (patch)
treec672077cff56f43a5a318e89be7c2e956de4aa6e /servers/rendering/renderer_scene.h
parentfa2f7693bb9efc44755b1b693b22ec2788910a0d (diff)
parent8faf23b52b0147eea6903e84973893802d97d339 (diff)
downloadredot-engine-89a43d9c2e7f62eef31a32bf2c68f40412c7dd12.tar.gz
Merge pull request #45765 from reduz/simplify-volumetric-fog
Simplify and Optimize Volumetric Fog
Diffstat (limited to 'servers/rendering/renderer_scene.h')
-rw-r--r--servers/rendering/renderer_scene.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index aabfa36829..e8966414ab 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -122,12 +122,10 @@ public:
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
- virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter, bool p_temporal_reprojection, float p_temporal_reprojection_amount) = 0;
+ virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount) = 0;
virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0;
virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0;
- virtual void environment_set_volumetric_fog_directional_shadow_shrink_size(int p_shrink_size) = 0;
- virtual void environment_set_volumetric_fog_positional_shadow_shrink_size(int p_shrink_size) = 0;
virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance) = 0;
virtual void environment_set_ssr_roughness_quality(RS::EnvironmentSSRRoughnessQuality p_quality) = 0;