diff options
| author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-05 00:05:39 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-05 00:05:39 +0100 |
| commit | 5efa25496480aa521f4803821e215bfc9a24149a (patch) | |
| tree | 4b5a73d3b8dfb13b830f36ca215b2725f7def140 /servers/rendering/renderer_scene_render.cpp | |
| parent | 92b5e616ae3ad30d34854f9525275530d0559f0f (diff) | |
| parent | 1b09fd5410d313a422fa37ce7eff53daea7bf6a3 (diff) | |
| download | redot-engine-5efa25496480aa521f4803821e215bfc9a24149a.tar.gz | |
Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
Diffstat (limited to 'servers/rendering/renderer_scene_render.cpp')
| -rw-r--r-- | servers/rendering/renderer_scene_render.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp index f085168df3..3c069f6e2e 100644 --- a/servers/rendering/renderer_scene_render.cpp +++ b/servers/rendering/renderer_scene_render.cpp @@ -33,7 +33,7 @@ ///////////////////////////////////////////////////////////////////////////// // CameraData -void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter) { +void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter, const uint32_t p_visible_layers) { view_count = 1; is_orthogonal = p_is_orthogonal; vaspect = p_vaspect; @@ -41,6 +41,7 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, main_transform = p_transform; main_projection = p_projection; + visible_layers = p_visible_layers; view_offset[0] = Transform3D(); view_projection[0] = p_projection; taa_jitter = p_taa_jitter; @@ -49,6 +50,7 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect) { ERR_FAIL_COND_MSG(p_view_count != 2, "Incorrect view count for stereoscopic view"); + visible_layers = 0xFFFFFFFF; view_count = p_view_count; is_orthogonal = p_is_orthogonal; vaspect = p_vaspect; |
