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author | reduz <reduzio@gmail.com> | 2021-04-27 12:43:49 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-04-30 17:38:02 -0300 |
commit | 90056460ad8e22d9166523dcb2defebb0581f95c (patch) | |
tree | d4cb11cbd03dc5b401f41627217b5d82cf06d195 /servers/rendering/renderer_storage.h | |
parent | 0ad03ba052dd3b7bea558a3a76c7ff5c46bf681a (diff) | |
download | redot-engine-90056460ad8e22d9166523dcb2defebb0581f95c.tar.gz |
Implement Particle Trails
-Enable the trails and set the length in seconds
-Provide a mesh with a skeleton and a skin
-Or, alternatively use one of the built-in TubeTrailMesh/RibbonTrailMesh
-Works deterministically
-Fixed particle collisions (were broken)
-Not working in 2D yet (that will happen next)
Diffstat (limited to 'servers/rendering/renderer_storage.h')
-rw-r--r-- | servers/rendering/renderer_storage.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h index 22cf6acb19..15d99c038e 100644 --- a/servers/rendering/renderer_storage.h +++ b/servers/rendering/renderer_storage.h @@ -43,6 +43,7 @@ public: DEPENDENCY_CHANGED_MESH, DEPENDENCY_CHANGED_MULTIMESH, DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES, + DEPENDENCY_CHANGED_PARTICLES, DEPENDENCY_CHANGED_DECAL, DEPENDENCY_CHANGED_SKELETON_DATA, DEPENDENCY_CHANGED_SKELETON_BONES, @@ -498,8 +499,15 @@ public: virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) = 0; virtual void particles_set_process_material(RID p_particles, RID p_material) = 0; virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0; + virtual void particles_set_interpolate(RID p_particles, bool p_enable) = 0; virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0; virtual void particles_set_collision_base_size(RID p_particles, float p_size) = 0; + + virtual void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) = 0; + + virtual void particles_set_trails(RID p_particles, bool p_enable, float p_length) = 0; + virtual void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform> &p_bind_poses) = 0; + virtual void particles_restart(RID p_particles) = 0; virtual void particles_emit(RID p_particles, const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) = 0; virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) = 0; @@ -520,7 +528,7 @@ public: virtual int particles_get_draw_passes(RID p_particles) const = 0; virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const = 0; - virtual void particles_set_view_axis(RID p_particles, const Vector3 &p_axis) = 0; + virtual void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) = 0; virtual void particles_add_collision(RID p_particles, RID p_particles_collision_instance) = 0; virtual void particles_remove_collision(RID p_particles, RID p_particles_collision_instance) = 0; |