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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-06-30 09:40:43 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-30 09:40:43 +0200 |
commit | 5a33c77f0ad6552876e9fc01bd2476b8a262f07a (patch) | |
tree | c8b1f624d1d3a6b5d941e1b5050bfc11ebff63df /servers/rendering/rendering_device.cpp | |
parent | d41e8d8f2d94a2be74a2fe75f5f48c78346010d2 (diff) | |
parent | 7c3ff85c71a3ee4a558e09b90bfddb927cc74c73 (diff) | |
download | redot-engine-5a33c77f0ad6552876e9fc01bd2476b8a262f07a.tar.gz |
Merge pull request #39953 from neikeq/fix-missing-defval-regr-from-39827
Fix missing DEFVAL in RenderingDevice.storage_buffer_create
Diffstat (limited to 'servers/rendering/rendering_device.cpp')
-rw-r--r-- | servers/rendering/rendering_device.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 7c70148180..3a580f0cd9 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -281,7 +281,7 @@ void RenderingDevice::_bind_methods() { ClassDB::bind_method(D_METHOD("shader_get_vertex_input_attribute_mask", "shader"), &RenderingDevice::shader_get_vertex_input_attribute_mask); ClassDB::bind_method(D_METHOD("uniform_buffer_create", "size_bytes", "data"), &RenderingDevice::uniform_buffer_create, DEFVAL(Vector<uint8_t>())); - ClassDB::bind_method(D_METHOD("storage_buffer_create", "size_bytes", "data"), &RenderingDevice::storage_buffer_create, DEFVAL(Vector<uint8_t>())); + ClassDB::bind_method(D_METHOD("storage_buffer_create", "size_bytes", "data"), &RenderingDevice::storage_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(0)); ClassDB::bind_method(D_METHOD("texture_buffer_create", "size_bytes", "format", "data"), &RenderingDevice::texture_buffer_create, DEFVAL(Vector<uint8_t>())); ClassDB::bind_method(D_METHOD("uniform_set_create", "uniforms", "shader", "shader_set"), &RenderingDevice::_uniform_set_create); |