diff options
author | reduz <reduzio@gmail.com> | 2021-07-02 20:14:19 -0300 |
---|---|---|
committer | reduz <reduzio@gmail.com> | 2021-07-03 10:15:04 -0300 |
commit | 6c55d2aad22cd5fc3a7f1499c4cb85779613a394 (patch) | |
tree | 13e55bfba5921dfa904b93830be058b2ca9cc175 /servers/rendering/rendering_device.cpp | |
parent | ecf9ea740ef99afbfac94fc5da50988279fd9b9b (diff) | |
download | redot-engine-6c55d2aad22cd5fc3a7f1499c4cb85779613a394.tar.gz |
Fix Render Info
* Fixed and redone the process to obtain render information from a viewport
* Some stats, such as material changes are too difficult to guess on Vulkan, were removed.
* Separated visible and shadow stats, which causes confusion.
* Texture, buffer and general video memory can be queried now.
* Fixed the performance metrics too.
Diffstat (limited to 'servers/rendering/rendering_device.cpp')
-rw-r--r-- | servers/rendering/rendering_device.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index c52d97a3de..9f586b29fc 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -416,6 +416,8 @@ void RenderingDevice::_bind_methods() { ClassDB::bind_method(D_METHOD("get_device_name"), &RenderingDevice::get_device_name); ClassDB::bind_method(D_METHOD("get_device_pipeline_cache_uuid"), &RenderingDevice::get_device_pipeline_cache_uuid); + ClassDB::bind_method(D_METHOD("get_memory_usage"), &RenderingDevice::get_memory_usage); + BIND_CONSTANT(BARRIER_MASK_RASTER); BIND_CONSTANT(BARRIER_MASK_COMPUTE); BIND_CONSTANT(BARRIER_MASK_TRANSFER); @@ -887,6 +889,10 @@ void RenderingDevice::_bind_methods() { BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y); BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z); + BIND_ENUM_CONSTANT(MEMORY_TEXTURES); + BIND_ENUM_CONSTANT(MEMORY_BUFFERS); + BIND_ENUM_CONSTANT(MEMORY_TOTAL); + BIND_CONSTANT(INVALID_ID); BIND_CONSTANT(INVALID_FORMAT_ID); } |