summaryrefslogtreecommitdiffstats
path: root/servers/rendering/rendering_device.h
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2024-01-09 17:47:17 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-01-09 17:47:17 +0100
commit476cbbd54e8bae80f491b9458ac1e09434df5b23 (patch)
tree4ce1f44a2d4892ca36541b7918a43e8b0049a944 /servers/rendering/rendering_device.h
parentb7f7ca141235590247551833891f6e581720ba3b (diff)
parenta0f9bcc826abb07a921217d8cf9ed530b761ad99 (diff)
downloadredot-engine-476cbbd54e8bae80f491b9458ac1e09434df5b23.tar.gz
Merge pull request #86852 from pkdawson/fix-index-offsets-again
Fix usage of index offsets in RenderingDevice
Diffstat (limited to 'servers/rendering/rendering_device.h')
-rw-r--r--servers/rendering/rendering_device.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 50353fa267..6c98ccfeda 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -1075,9 +1075,8 @@ private:
uint32_t vertex_array_size = 0;
uint32_t vertex_max_instances_allowed = 0xFFFFFFFF;
bool index_buffer_uses_restart_indices = false;
- uint32_t index_array_size = 0;
+ uint32_t index_array_count = 0;
uint32_t index_array_max_index = 0;
- uint32_t index_array_offset = 0;
Vector<uint32_t> set_formats;
Vector<bool> set_bound;
Vector<RID> set_rids;
@@ -1095,8 +1094,7 @@ private:
#else
struct Validation {
uint32_t vertex_array_size = 0;
- uint32_t index_array_size = 0;
- uint32_t index_array_offset;
+ uint32_t index_array_count = 0;
} validation;
#endif
};