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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-13 16:59:43 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-13 16:59:43 +0200 |
commit | 0a67ee52d16bb245271a136b0fa801b129b1d729 (patch) | |
tree | 11b530dcf1d421c6a927822a74b1027a6032cb6d /servers/rendering/rendering_server_default.cpp | |
parent | de196227e17126fa18716c4ed8e61108584116dc (diff) | |
download | redot-engine-0a67ee52d16bb245271a136b0fa801b129b1d729.tar.gz |
Revert "GDScript: Implement get_dependencies()"
This reverts commit dc73440f899e6f32de748787e946ad762771fda0.
This commit in some form is needed to fix handling of dependencies on
export, but as it's also used for import, it's exposing some pre-existing
issues which we need to solve first.
So reverting for now to give ourselves time to iron this out for a future
Godot release.
Fixes #91726.
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
0 files changed, 0 insertions, 0 deletions