diff options
author | Clay John <claynjohn@gmail.com> | 2022-04-18 21:27:46 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-04-18 21:27:46 -0700 |
commit | 1d2177938df078dae7be87665b7caf27c123cd38 (patch) | |
tree | b455124448f7cf5e50929aeec2803514b3d89e74 /servers/rendering/rendering_server_default.cpp | |
parent | 59059931916182b54b87b53481de8907081a887a (diff) | |
parent | 0b4fd92a17bd2dc382f26dafaa650f915231747d (diff) | |
download | redot-engine-1d2177938df078dae7be87665b7caf27c123cd38.tar.gz |
Merge pull request #59984 from BastiaanOlij/more_storage_20220407
More work on splitting up RendererStorage
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r-- | servers/rendering/rendering_server_default.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 2dab7cb84c..e42034dbb9 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -84,7 +84,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) { frame_setup_time = double(OS::get_singleton()->get_ticks_usec() - time_usec) / 1000.0; - RSG::storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered + RSG::particles_storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered RSG::scene->render_probes(); @@ -398,10 +398,10 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) : RendererSceneCull *sr = memnew(RendererSceneCull); RSG::scene = sr; RSG::rasterizer = RendererCompositor::create(); - RSG::canvas_texture_storage = RSG::rasterizer->get_canvas_texture_storage(); - RSG::decal_atlas_storage = RSG::rasterizer->get_decal_atlas_storage(); + RSG::light_storage = RSG::rasterizer->get_light_storage(); RSG::material_storage = RSG::rasterizer->get_material_storage(); RSG::mesh_storage = RSG::rasterizer->get_mesh_storage(); + RSG::particles_storage = RSG::rasterizer->get_particles_storage(); RSG::texture_storage = RSG::rasterizer->get_texture_storage(); RSG::storage = RSG::rasterizer->get_storage(); RSG::canvas_render = RSG::rasterizer->get_canvas(); |