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authorRémi Verschelde <rverschelde@gmail.com>2024-05-08 18:22:48 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-05-08 18:22:48 +0200
commit68422ab342abc38ddb730dd8dab6945cf8055ade (patch)
tree077232efc7e346aac367121574c15d68d41a3cf2 /servers/rendering/rendering_server_default.cpp
parent2042420bd7f43bb834316d7ca4631ab2fcfcc820 (diff)
parent1589433e8fb5091961e38f027eae57de9782e8ef (diff)
downloadredot-engine-68422ab342abc38ddb730dd8dab6945cf8055ade.tar.gz
Merge pull request #90913 from RandomShaper/wtp_servers_pro
Apply additional fixes to servers' threading
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r--servers/rendering/rendering_server_default.cpp126
1 files changed, 63 insertions, 63 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index 7e5ccee0e3..51ff009eaf 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -69,8 +69,6 @@ void RenderingServerDefault::request_frame_drawn_callback(const Callable &p_call
}
void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
- changes = 0;
-
RSG::rasterizer->begin_frame(frame_step);
TIMESTAMP_BEGIN()
@@ -102,19 +100,11 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::canvas->update_visibility_notifiers();
RSG::scene->update_visibility_notifiers();
- while (frame_drawn_callbacks.front()) {
- Callable c = frame_drawn_callbacks.front()->get();
- Variant result;
- Callable::CallError ce;
- c.callp(nullptr, 0, result, ce);
- if (ce.error != Callable::CallError::CALL_OK) {
- String err = Variant::get_callable_error_text(c, nullptr, 0, ce);
- ERR_PRINT("Error calling frame drawn function: " + err);
- }
-
- frame_drawn_callbacks.pop_front();
+ if (create_thread) {
+ callable_mp(this, &RenderingServerDefault::_run_post_draw_steps).call_deferred();
+ } else {
+ _run_post_draw_steps();
}
- RS::get_singleton()->emit_signal(SNAME("frame_post_draw"));
if (RSG::utilities->get_captured_timestamps_count()) {
Vector<FrameProfileArea> new_profile;
@@ -194,6 +184,23 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::utilities->update_memory_info();
}
+void RenderingServerDefault::_run_post_draw_steps() {
+ while (frame_drawn_callbacks.front()) {
+ Callable c = frame_drawn_callbacks.front()->get();
+ Variant result;
+ Callable::CallError ce;
+ c.callp(nullptr, 0, result, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String err = Variant::get_callable_error_text(c, nullptr, 0, ce);
+ ERR_PRINT("Error calling frame drawn function: " + err);
+ }
+
+ frame_drawn_callbacks.pop_front();
+ }
+
+ emit_signal(SNAME("frame_post_draw"));
+}
+
double RenderingServerDefault::get_frame_setup_time_cpu() const {
return frame_setup_time;
}
@@ -203,7 +210,25 @@ bool RenderingServerDefault::has_changed() const {
}
void RenderingServerDefault::_init() {
+ RSG::threaded = create_thread;
+
+ RSG::canvas = memnew(RendererCanvasCull);
+ RSG::viewport = memnew(RendererViewport);
+ RendererSceneCull *sr = memnew(RendererSceneCull);
+ RSG::camera_attributes = memnew(RendererCameraAttributes);
+ RSG::scene = sr;
+ RSG::rasterizer = RendererCompositor::create();
+ RSG::utilities = RSG::rasterizer->get_utilities();
RSG::rasterizer->initialize();
+ RSG::light_storage = RSG::rasterizer->get_light_storage();
+ RSG::material_storage = RSG::rasterizer->get_material_storage();
+ RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
+ RSG::particles_storage = RSG::rasterizer->get_particles_storage();
+ RSG::texture_storage = RSG::rasterizer->get_texture_storage();
+ RSG::gi = RSG::rasterizer->get_gi();
+ RSG::fog = RSG::rasterizer->get_fog();
+ RSG::canvas_render = RSG::rasterizer->get_canvas();
+ sr->set_scene_render(RSG::rasterizer->get_scene());
}
void RenderingServerDefault::_finish() {
@@ -212,26 +237,38 @@ void RenderingServerDefault::_finish() {
}
RSG::canvas->finalize();
+ memdelete(RSG::canvas);
RSG::rasterizer->finalize();
+ memdelete(RSG::viewport);
+ memdelete(RSG::rasterizer);
+ memdelete(RSG::scene);
+ memdelete(RSG::camera_attributes);
}
void RenderingServerDefault::init() {
if (create_thread) {
print_verbose("RenderingServerWrapMT: Starting render thread");
DisplayServer::get_singleton()->release_rendering_thread();
- server_task_id = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &RenderingServerDefault::_thread_loop), true);
+ WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &RenderingServerDefault::_thread_loop), true);
+ command_queue.set_pump_task_id(tid);
+ command_queue.push(this, &RenderingServerDefault::_assign_mt_ids, tid);
+ command_queue.push_and_sync(this, &RenderingServerDefault::_init);
+ DEV_ASSERT(server_task_id == tid);
} else {
+ server_thread = Thread::MAIN_ID;
_init();
}
}
void RenderingServerDefault::finish() {
if (create_thread) {
+ command_queue.push(this, &RenderingServerDefault::_finish);
command_queue.push(this, &RenderingServerDefault::_thread_exit);
if (server_task_id != WorkerThreadPool::INVALID_TASK_ID) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(server_task_id);
server_task_id = WorkerThreadPool::INVALID_TASK_ID;
}
+ server_thread = Thread::MAIN_ID;
} else {
_finish();
}
@@ -268,17 +305,12 @@ Vector<RenderingServer::FrameProfileArea> RenderingServerDefault::get_frame_prof
/* TESTING */
-void RenderingServerDefault::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
- redraw_request();
- RSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
-}
-
Color RenderingServerDefault::get_default_clear_color() {
return RSG::texture_storage->get_default_clear_color();
}
void RenderingServerDefault::set_default_clear_color(const Color &p_color) {
- RSG::viewport->set_default_clear_color(p_color);
+ RSG::texture_storage->set_default_clear_color(p_color);
}
#ifndef DISABLE_DEPRECATED
@@ -327,29 +359,23 @@ Size2i RenderingServerDefault::get_maximum_viewport_size() const {
}
}
-void RenderingServerDefault::_thread_exit() {
- exit = true;
+void RenderingServerDefault::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) {
+ server_thread = Thread::get_caller_id();
+ server_task_id = p_pump_task_id;
}
-void RenderingServerDefault::_thread_draw(bool p_swap_buffers, double frame_step) {
- _draw(p_swap_buffers, frame_step);
+void RenderingServerDefault::_thread_exit() {
+ exit = true;
}
void RenderingServerDefault::_thread_loop() {
- server_thread = Thread::get_caller_id();
-
DisplayServer::get_singleton()->gl_window_make_current(DisplayServer::MAIN_WINDOW_ID); // Move GL to this thread.
- _init();
- command_queue.set_pump_task_id(server_task_id);
while (!exit) {
WorkerThreadPool::get_singleton()->yield();
command_queue.flush_all();
}
- command_queue.flush_all();
-
- _finish();
DisplayServer::get_singleton()->release_rendering_thread();
}
@@ -366,7 +392,9 @@ void RenderingServerDefault::set_physics_interpolation_enabled(bool p_enabled) {
/* EVENT QUEUING */
void RenderingServerDefault::sync() {
- if (!create_thread) {
+ if (create_thread) {
+ command_queue.sync();
+ } else {
command_queue.flush_all(); // Flush all pending from other threads.
}
}
@@ -375,8 +403,9 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) {
ERR_FAIL_COND_MSG(!Thread::is_main_thread(), "Manually triggering the draw function from the RenderingServer can only be done on the main thread. Call this function from the main thread or use call_deferred().");
// Needs to be done before changes is reset to 0, to not force the editor to redraw.
RS::get_singleton()->emit_signal(SNAME("frame_pre_draw"));
+ changes = 0;
if (create_thread) {
- command_queue.push(this, &RenderingServerDefault::_thread_draw, p_swap_buffers, frame_step);
+ command_queue.push(this, &RenderingServerDefault::_draw, p_swap_buffers, frame_step);
} else {
_draw(p_swap_buffers, frame_step);
}
@@ -390,36 +419,7 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) {
RenderingServer::init();
create_thread = p_create_thread;
- if (!create_thread) {
- server_thread = Thread::MAIN_ID;
- }
-
- RSG::threaded = create_thread;
-
- RSG::canvas = memnew(RendererCanvasCull);
- RSG::viewport = memnew(RendererViewport);
- RendererSceneCull *sr = memnew(RendererSceneCull);
- RSG::camera_attributes = memnew(RendererCameraAttributes);
- RSG::scene = sr;
- RSG::rasterizer = RendererCompositor::create();
- RSG::utilities = RSG::rasterizer->get_utilities();
- RSG::light_storage = RSG::rasterizer->get_light_storage();
- RSG::material_storage = RSG::rasterizer->get_material_storage();
- RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
- RSG::particles_storage = RSG::rasterizer->get_particles_storage();
- RSG::texture_storage = RSG::rasterizer->get_texture_storage();
- RSG::gi = RSG::rasterizer->get_gi();
- RSG::fog = RSG::rasterizer->get_fog();
- RSG::canvas_render = RSG::rasterizer->get_canvas();
- sr->set_scene_render(RSG::rasterizer->get_scene());
-
- frame_profile_frame = 0;
}
RenderingServerDefault::~RenderingServerDefault() {
- memdelete(RSG::canvas);
- memdelete(RSG::viewport);
- memdelete(RSG::rasterizer);
- memdelete(RSG::scene);
- memdelete(RSG::camera_attributes);
}