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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-10-17 14:38:26 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2021-11-12 12:53:40 +0300 |
commit | 826e781bfa90f55eed579e9b512a19b0c1c19ba4 (patch) | |
tree | 5c6f1a88cfed28ab09ff3e959e1c724dcdbebae1 /servers/rendering/rendering_server_default.h | |
parent | 13769aebe9d435b9041f4ec8dc6f4b277a87b444 (diff) | |
download | redot-engine-826e781bfa90f55eed579e9b512a19b0c1c19ba4.tar.gz |
Fix default_texture_param in shader pipeline to support uniform arrays
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
-rw-r--r-- | servers/rendering/rendering_server_default.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index 9a592a9265..f75bca600e 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -223,8 +223,8 @@ public: FUNC2SC(shader_get_param_list, RID, List<PropertyInfo> *) - FUNC3(shader_set_default_texture_param, RID, const StringName &, RID) - FUNC2RC(RID, shader_get_default_texture_param, RID, const StringName &) + FUNC4(shader_set_default_texture_param, RID, const StringName &, RID, int) + FUNC3RC(RID, shader_get_default_texture_param, RID, const StringName &, int) FUNC2RC(Variant, shader_get_param_default, RID, const StringName &) FUNC1RC(ShaderNativeSourceCode, shader_get_native_source_code, RID) |