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authorreduz <reduzio@gmail.com>2020-10-07 21:29:49 -0300
committerreduz <reduzio@gmail.com>2020-10-09 13:25:47 -0300
commit26f5bd245c535fec5bfdd51a0f939d0a51179d85 (patch)
tree7d20274c657c5f154186b690c1c0a67ca0174a9f /servers/rendering/rendering_server_raster.h
parentc35005ba25473ea8fa48aadbd1687984c76457cf (diff)
downloadredot-engine-26f5bd245c535fec5bfdd51a0f939d0a51179d85.tar.gz
Implement GPU Particle Collisions
-Sphere Attractor -Box Attractor -Vector Field -Sphere Collider -Box Collider -Baked SDF Collider -Heightmap Collider
Diffstat (limited to 'servers/rendering/rendering_server_raster.h')
-rw-r--r--servers/rendering/rendering_server_raster.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index b554425bef..afb3d6f46f 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -452,6 +452,7 @@ public:
BIND1(particles_restart, RID)
BIND6(particles_emit, RID, const Transform &, const Vector3 &, const Color &, const Color &, uint32_t)
BIND2(particles_set_subemitter, RID, RID)
+ BIND2(particles_set_collision_base_size, RID, float)
BIND2(particles_set_draw_order, RID, RS::ParticlesDrawOrder)
@@ -461,6 +462,21 @@ public:
BIND1R(AABB, particles_get_current_aabb, RID)
BIND2(particles_set_emission_transform, RID, const Transform &)
+ /* PARTICLES COLLISION */
+
+ BIND0R(RID, particles_collision_create)
+
+ BIND2(particles_collision_set_collision_type, RID, ParticlesCollisionType)
+ BIND2(particles_collision_set_cull_mask, RID, uint32_t)
+ BIND2(particles_collision_set_sphere_radius, RID, float)
+ BIND2(particles_collision_set_box_extents, RID, const Vector3 &)
+ BIND2(particles_collision_set_attractor_strength, RID, float)
+ BIND2(particles_collision_set_attractor_directionality, RID, float)
+ BIND2(particles_collision_set_attractor_attenuation, RID, float)
+ BIND2(particles_collision_set_field_texture, RID, RID)
+ BIND1(particles_collision_height_field_update, RID)
+ BIND2(particles_collision_set_height_field_resolution, RID, ParticlesCollisionHeightfieldResolution)
+
#undef BINDBASE
//from now on, calls forwarded to this singleton
#define BINDBASE RSG::scene