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author | reduz <reduzio@gmail.com> | 2020-10-07 21:29:49 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-10-09 13:25:47 -0300 |
commit | 26f5bd245c535fec5bfdd51a0f939d0a51179d85 (patch) | |
tree | 7d20274c657c5f154186b690c1c0a67ca0174a9f /servers/rendering/rendering_server_raster.h | |
parent | c35005ba25473ea8fa48aadbd1687984c76457cf (diff) | |
download | redot-engine-26f5bd245c535fec5bfdd51a0f939d0a51179d85.tar.gz |
Implement GPU Particle Collisions
-Sphere Attractor
-Box Attractor
-Vector Field
-Sphere Collider
-Box Collider
-Baked SDF Collider
-Heightmap Collider
Diffstat (limited to 'servers/rendering/rendering_server_raster.h')
-rw-r--r-- | servers/rendering/rendering_server_raster.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index b554425bef..afb3d6f46f 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -452,6 +452,7 @@ public: BIND1(particles_restart, RID) BIND6(particles_emit, RID, const Transform &, const Vector3 &, const Color &, const Color &, uint32_t) BIND2(particles_set_subemitter, RID, RID) + BIND2(particles_set_collision_base_size, RID, float) BIND2(particles_set_draw_order, RID, RS::ParticlesDrawOrder) @@ -461,6 +462,21 @@ public: BIND1R(AABB, particles_get_current_aabb, RID) BIND2(particles_set_emission_transform, RID, const Transform &) + /* PARTICLES COLLISION */ + + BIND0R(RID, particles_collision_create) + + BIND2(particles_collision_set_collision_type, RID, ParticlesCollisionType) + BIND2(particles_collision_set_cull_mask, RID, uint32_t) + BIND2(particles_collision_set_sphere_radius, RID, float) + BIND2(particles_collision_set_box_extents, RID, const Vector3 &) + BIND2(particles_collision_set_attractor_strength, RID, float) + BIND2(particles_collision_set_attractor_directionality, RID, float) + BIND2(particles_collision_set_attractor_attenuation, RID, float) + BIND2(particles_collision_set_field_texture, RID, RID) + BIND1(particles_collision_height_field_update, RID) + BIND2(particles_collision_set_height_field_resolution, RID, ParticlesCollisionHeightfieldResolution) + #undef BINDBASE //from now on, calls forwarded to this singleton #define BINDBASE RSG::scene |