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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-04-19 15:10:36 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-04-20 11:40:09 +0200 |
commit | 068f89307245d062bf2bf995de3726e33faef5d8 (patch) | |
tree | 1427b6fb04be834ea1194cf16627b668266e70f8 /servers/rendering/shader_compiler.cpp | |
parent | 27253f3eb2c78a9ad5114c92eae2036b10e1d7e0 (diff) | |
download | redot-engine-068f89307245d062bf2bf995de3726e33faef5d8.tar.gz |
CI: Speed up static checks by checking only changed files
- file_format, header_guards and clang-format benefit from this short list.
- dotnet-format, Python and JS checks don't, but they're only relevant for
PRs changing a specific set of files, so we skip them when those files
aren't modified.
The logic to get changed files only works reliably for:
- Pull request events
- Non-force pushed push events
So when force pushing a branch in your fork, or creating a new branch,
it will still scan all files as fallback.
Upgraded CI runner to Ubuntu 22.04 so we get clang-format 14 out of the box,
so we don't need to install a custom version (saves ~15 s). We also cache
the APT dependencies to speed up the build and avoid flaky Ubuntu/Microsoft
repos.
Diffstat (limited to 'servers/rendering/shader_compiler.cpp')
0 files changed, 0 insertions, 0 deletions