diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-28 17:46:45 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-28 17:46:45 +0200 |
commit | 8e47aafa08a47cab5ef6d7cd1fb44b50217b45c9 (patch) | |
tree | beceb39ed5d298e61d67265e3f1444d87d6a98fd /servers/rendering/shader_compiler.cpp | |
parent | 8239eac5d9cf86d970e7c57359a2e3ab9f4c16a7 (diff) | |
parent | ba3457dfff413f400dfcb348fad89869537865d5 (diff) | |
download | redot-engine-8e47aafa08a47cab5ef6d7cd1fb44b50217b45c9.tar.gz |
Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Emit `normal_roughness` compatibility code in custom functions
Diffstat (limited to 'servers/rendering/shader_compiler.cpp')
-rw-r--r-- | servers/rendering/shader_compiler.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index a4ee33ecc0..2542f2eed7 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -1286,6 +1286,13 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene break; } if (function->arguments[j].tex_argument_check) { + if (function->arguments[j].tex_hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) { + is_screen_texture = true; + } else if (function->arguments[j].tex_hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + is_depth_texture = true; + } else if (function->arguments[j].tex_hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) { + is_normal_roughness_texture = true; + } sampler_name = _get_sampler_name(function->arguments[j].tex_argument_filter, function->arguments[j].tex_argument_repeat); found = true; break; |