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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-12-15 13:14:20 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2021-12-15 13:18:32 +0300 |
commit | 09185d76acbc079816fcc3cc423636706344f80f (patch) | |
tree | 76e74e9244a8869917b89200fb4a4a0ce05ce1c5 /servers/rendering/shader_language.cpp | |
parent | 1930fc8b3150e3084c16557d82dc2c517e3f292b (diff) | |
download | redot-engine-09185d76acbc079816fcc3cc423636706344f80f.tar.gz |
Rename shader hint `filter_aniso` to `filter_anisotropy`
Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r-- | servers/rendering/shader_language.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index b077501a38..2a3abb0e82 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -214,8 +214,8 @@ const char *ShaderLanguage::token_names[TK_MAX] = { "FILTER_LINEAR", "FILTER_NEAREST_MIPMAP", "FILTER_LINEAR_MIPMAP", - "FILTER_NEAREST_MIPMAP_ANISO", - "FILTER_LINEAR_MIPMAP_ANISO", + "FILTER_NEAREST_MIPMAP_ANISOTROPY", + "FILTER_LINEAR_MIPMAP_ANISOTROPY", "REPEAT_ENABLE", "REPEAT_DISABLE", "SHADER_TYPE", @@ -328,8 +328,8 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { { TK_FILTER_LINEAR, "filter_linear" }, { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap" }, { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap" }, - { TK_FILTER_NEAREST_MIPMAP_ANISO, "filter_nearest_mipmap_aniso" }, - { TK_FILTER_LINEAR_MIPMAP_ANISO, "filter_linear_mipmap_aniso" }, + { TK_FILTER_NEAREST_MIPMAP_ANISOTROPY, "filter_nearest_mipmap_anisotropy" }, + { TK_FILTER_LINEAR_MIPMAP_ANISOTROPY, "filter_linear_mipmap_anisotropy" }, { TK_REPEAT_ENABLE, "repeat_enable" }, { TK_REPEAT_DISABLE, "repeat_disable" }, { TK_SHADER_TYPE, "shader_type" }, @@ -8082,10 +8082,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct uniform2.filter = FILTER_NEAREST_MIPMAP; } else if (tk.type == TK_FILTER_LINEAR_MIPMAP) { uniform2.filter = FILTER_LINEAR_MIPMAP; - } else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISO) { - uniform2.filter = FILTER_NEAREST_MIPMAP_ANISO; - } else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISO) { - uniform2.filter = FILTER_LINEAR_MIPMAP_ANISO; + } else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISOTROPY) { + uniform2.filter = FILTER_NEAREST_MIPMAP_ANISOTROPY; + } else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISOTROPY) { + uniform2.filter = FILTER_LINEAR_MIPMAP_ANISOTROPY; } else if (tk.type == TK_REPEAT_DISABLE) { uniform2.repeat = REPEAT_DISABLE; } else if (tk.type == TK_REPEAT_ENABLE) { @@ -9535,10 +9535,10 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_ if (options.is_empty()) { options.push_back("filter_linear"); options.push_back("filter_linear_mipmap"); - options.push_back("filter_linear_mipmap_aniso"); + options.push_back("filter_linear_mipmap_anisotropy"); options.push_back("filter_nearest"); options.push_back("filter_nearest_mipmap"); - options.push_back("filter_nearest_mipmap_aniso"); + options.push_back("filter_nearest_mipmap_anisotropy"); options.push_back("hint_albedo"); options.push_back("hint_anisotropy"); options.push_back("hint_black"); |