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authorYuri Roubinsky <chaosus89@gmail.com>2020-03-28 23:33:17 +0300
committerGitHub <noreply@github.com>2020-03-28 23:33:17 +0300
commitfafb0ba06df9417a22bd8deb31a61feeb24de794 (patch)
treef1d59ea4ef51fe9d174376b776bdd9f210f3e2cf /servers/rendering/shader_language.cpp
parentfc5e1d03447d658c9f0696eafd95eb596b32e27c (diff)
parentaa33db056a6f3fed2eab6092f23db7caaddb1cfc (diff)
downloadredot-engine-fafb0ba06df9417a22bd8deb31a61feeb24de794.tar.gz
Merge pull request #37313 from Chaosus/shader_fix_for
Prevent shader crash if multiple variables has been declared in 'for'
Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r--servers/rendering/shader_language.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index cf2a01c07c..300c38db22 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -5070,6 +5070,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
p_block->variables[name] = var;
if (tk.type == TK_COMMA) {
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) {
+ _set_error("Multiple declarations in 'for' loop are not implemented yet.");
+ return ERR_PARSE_ERROR;
+ }
tk = _get_token();
//another variable
} else if (tk.type == TK_SEMICOLON) {
@@ -5394,6 +5398,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->flow_op = FLOW_OP_FOR;
BlockNode *init_block = alloc_node<BlockNode>();
+ init_block->block_type = BlockNode::BLOCK_TYPE_FOR;
init_block->parent_block = p_block;
init_block->single_statement = true;
cf->blocks.push_back(init_block);