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| author | Jiang Yiheng <jj11hh@live.com> | 2024-09-22 21:08:18 +0800 |
|---|---|---|
| committer | Jiang Yiheng <jj11hh@live.com> | 2024-09-22 21:08:18 +0800 |
| commit | 864d4fb32a8b2ad51ad2611e45e9a9f33efff5f6 (patch) | |
| tree | 9867478475a6999f027d9760af8107a61bed2cc5 /servers/rendering/shader_preprocessor.cpp | |
| parent | e4e024ab88efe74677769395886bc1b09eccbac7 (diff) | |
| download | redot-engine-864d4fb32a8b2ad51ad2611e45e9a9f33efff5f6.tar.gz | |
Fix hash calculation for NTSliceKey
A bug was introduced from 057367bf by adding FSR 2.2.1 support.
Which increases hash collision and hurts performance.
Diffstat (limited to 'servers/rendering/shader_preprocessor.cpp')
0 files changed, 0 insertions, 0 deletions
