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authorRémi Verschelde <rverschelde@gmail.com>2023-06-20 10:09:01 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-06-20 13:15:34 +0200
commit8c564cd97406533e8e9a65e168979448930f94cb (patch)
treecd2996e9032713b45fa6062259a120b230a2cabe /servers/rendering/shader_preprocessor.h
parentdbe8712d4eda555829283624df7c79faa4bc02ea (diff)
downloadredot-engine-8c564cd97406533e8e9a65e168979448930f94cb.tar.gz
CI: Use SCU build for Linux w/ sanitizers build
It's the slowest build so a speedup from SCU is welcome. The other purpose of this change is to actually catch global scope conflicts which would break the SCU build. SCU builds have drawbacks as they won't fully validate that the includes are correct, but we should have enough other builds in the CI build matrix to catch this type of bug.
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