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author | clayjohn <claynjohn@gmail.com> | 2023-02-25 16:24:41 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2023-02-26 12:28:02 -0800 |
commit | c69b14e96e3191622c06aa1e98c7f15f1fc895d4 (patch) | |
tree | 59ea6fe8dd90524515103038b117cf1c2a0902c5 /servers/rendering/storage | |
parent | 84a80721c5308df36c7295949c76a622c5e0edb9 (diff) | |
download | redot-engine-c69b14e96e3191622c06aa1e98c7f15f1fc895d4.tar.gz |
Add warnings for unsupported features in mobile and gl_compatibility backends
Diffstat (limited to 'servers/rendering/storage')
-rw-r--r-- | servers/rendering/storage/camera_attributes_storage.cpp | 11 | ||||
-rw-r--r-- | servers/rendering/storage/environment_storage.cpp | 35 |
2 files changed, 45 insertions, 1 deletions
diff --git a/servers/rendering/storage/camera_attributes_storage.cpp b/servers/rendering/storage/camera_attributes_storage.cpp index 151ae4ccfe..d7f438a68c 100644 --- a/servers/rendering/storage/camera_attributes_storage.cpp +++ b/servers/rendering/storage/camera_attributes_storage.cpp @@ -65,7 +65,11 @@ void RendererCameraAttributes::camera_attributes_set_dof_blur_bokeh_shape(RS::DO void RendererCameraAttributes::camera_attributes_set_dof_blur(RID p_camera_attributes, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) { CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); ERR_FAIL_COND(!cam_attributes); - +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" && (p_far_enable || p_near_enable)) { + WARN_PRINT_ONCE_ED("DoF blur is only available when using the Forward+ or Mobile rendering backends."); + } +#endif cam_attributes->dof_blur_far_enabled = p_far_enable; cam_attributes->dof_blur_far_distance = p_far_distance; cam_attributes->dof_blur_far_transition = p_far_transition; @@ -139,6 +143,11 @@ void RendererCameraAttributes::camera_attributes_set_auto_exposure(RID p_camera_ if (!cam_attributes->use_auto_exposure && p_enable) { cam_attributes->auto_exposure_version = ++auto_exposure_counter; } +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" && p_enable) { + WARN_PRINT_ONCE_ED("Auto exposure is only available when using the Forward+ or Mobile rendering backends."); + } +#endif cam_attributes->use_auto_exposure = p_enable; cam_attributes->auto_exposure_min_sensitivity = p_min_sensitivity; cam_attributes->auto_exposure_max_sensitivity = p_max_sensitivity; diff --git a/servers/rendering/storage/environment_storage.cpp b/servers/rendering/storage/environment_storage.cpp index 30a6a616bb..c07a5b6584 100644 --- a/servers/rendering/storage/environment_storage.cpp +++ b/servers/rendering/storage/environment_storage.cpp @@ -278,6 +278,11 @@ float RendererEnvironmentStorage::environment_get_fog_sky_affect(RID p_env) cons void RendererEnvironmentStorage::environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_albedo, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject, float p_sky_affect) { Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() != "forward_plus" && p_enable) { + WARN_PRINT_ONCE_ED("Volumetric fog can only be enabled when using the Forward+ rendering backend."); + } +#endif env->volumetric_fog_enabled = p_enable; env->volumetric_fog_density = p_density; env->volumetric_fog_scattering = p_albedo; @@ -377,6 +382,11 @@ void RendererEnvironmentStorage::environment_set_glow(RID p_env, bool p_enable, Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7"); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" && p_enable) { + WARN_PRINT_ONCE_ED("Glow is not supported when using the GL Compatibility backend yet. Support will be added in a future release."); + } +#endif env->glow_enabled = p_enable; env->glow_levels = p_levels; env->glow_intensity = p_intensity; @@ -468,6 +478,11 @@ RID RendererEnvironmentStorage::environment_get_glow_map(RID p_env) const { void RendererEnvironmentStorage::environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance) { Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() != "forward_plus" && p_enable) { + WARN_PRINT_ONCE_ED("Screen-space reflections (SSR) can only be enabled when using the Forward+ rendering backend."); + } +#endif env->ssr_enabled = p_enable; env->ssr_max_steps = p_max_steps; env->ssr_fade_in = p_fade_int; @@ -510,6 +525,11 @@ float RendererEnvironmentStorage::environment_get_ssr_depth_tolerance(RID p_env) void RendererEnvironmentStorage::environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_power, float p_detail, float p_horizon, float p_sharpness, float p_light_affect, float p_ao_channel_affect) { Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() != "forward_plus" && p_enable) { + WARN_PRINT_ONCE_ED("Screen-space ambient occlusion (SSAO) can only be enabled when using the Forward+ rendering backend."); + } +#endif env->ssao_enabled = p_enable; env->ssao_radius = p_radius; env->ssao_intensity = p_intensity; @@ -580,6 +600,11 @@ float RendererEnvironmentStorage::environment_get_ssao_ao_channel_affect(RID p_e void RendererEnvironmentStorage::environment_set_ssil(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_sharpness, float p_normal_rejection) { Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() != "forward_plus" && p_enable) { + WARN_PRINT_ONCE_ED("Screen-space indirect lighting (SSIL) can only be enabled when using the Forward+ rendering backend."); + } +#endif env->ssil_enabled = p_enable; env->ssil_radius = p_radius; env->ssil_intensity = p_intensity; @@ -622,6 +647,11 @@ float RendererEnvironmentStorage::environment_get_ssil_normal_rejection(RID p_en void RendererEnvironmentStorage::environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) { Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() != "forward_plus" && p_enable) { + WARN_PRINT_ONCE_ED("SDFGI can only be enabled when using the Forward+ rendering backend."); + } +#endif env->sdfgi_enabled = p_enable; env->sdfgi_cascades = p_cascades; env->sdfgi_min_cell_size = p_min_cell_size; @@ -699,6 +729,11 @@ RS::EnvironmentSDFGIYScale RendererEnvironmentStorage::environment_get_sdfgi_y_s void RendererEnvironmentStorage::environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, bool p_use_1d_color_correction, RID p_color_correction) { Environment *env = environment_owner.get_or_null(p_env); ERR_FAIL_COND(!env); +#ifdef DEBUG_ENABLED + if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" && p_enable) { + WARN_PRINT_ONCE_ED("Adjustments are not supported when using the GL Compatibility backend yet. Support will be added in a future release."); + } +#endif env->adjustments_enabled = p_enable; env->adjustments_brightness = p_brightness; env->adjustments_contrast = p_contrast; |