diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-09 19:28:26 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-09 19:28:26 +0200 |
commit | 564d1b34e06bea9d3541fe059f906e98af927cb0 (patch) | |
tree | 359d6b3fbf7b113b1d6ac7ee815b0ee52dd8e290 /servers/rendering_server.h | |
parent | de14109862edd8f8e27fa0f6ec92f5d7f2b9df7f (diff) | |
parent | c328676d960897abe6f00aaceee4c34801415940 (diff) | |
download | redot-engine-564d1b34e06bea9d3541fe059f906e98af927cb0.tar.gz |
Merge pull request #74711 from BastiaanOlij/add_texture_native_handle
Provide access to internal graphics handles for textures
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index a5548db743..deac2a59f9 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -159,6 +159,7 @@ public: virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) = 0; virtual RID texture_get_rd_texture(RID p_texture, bool p_srgb = false) const = 0; + virtual uint64_t texture_get_native_handle(RID p_texture, bool p_srgb = false) const = 0; /* SHADER API */ |