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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-29 14:44:09 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-08 18:22:10 +0200 |
commit | 73c6e19acc69b7367c4fa67cd4377e2207faf898 (patch) | |
tree | 35720ecbf3c231606efecb3c01fc603fb3a193a0 /servers/rendering_server.h | |
parent | a5a52233bc1327d8943c0a2a3866aa314371edec (diff) | |
download | redot-engine-73c6e19acc69b7367c4fa67cd4377e2207faf898.tar.gz |
Allow any floating-point value as a 3D rendering scale option
This allows for finer control over 3D rendering resolution.
Supersampling can also be performed by setting a 3D rendering
resolution above 1.0, which is useful for offline rendering or
for very high-end GPUs.
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 2dffa6bc75..b50da66d03 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -752,19 +752,10 @@ public: CANVAS_ITEM_TEXTURE_REPEAT_MAX, }; - enum ViewportScale3D { - VIEWPORT_SCALE_3D_DISABLED, - VIEWPORT_SCALE_3D_75_PERCENT, - VIEWPORT_SCALE_3D_50_PERCENT, - VIEWPORT_SCALE_3D_33_PERCENT, - VIEWPORT_SCALE_3D_25_PERCENT, - VIEWPORT_SCALE_3D_MAX, - }; - virtual RID viewport_create() = 0; virtual void viewport_set_use_xr(RID p_viewport, bool p_use_xr) = 0; - virtual void viewport_set_scale_3d(RID p_viewport, ViewportScale3D p_scale_3d) = 0; + virtual void viewport_set_scale_3d(RID p_viewport, float p_scale_3d) = 0; virtual void viewport_set_size(RID p_viewport, int p_width, int p_height) = 0; virtual void viewport_set_active(RID p_viewport, bool p_active) = 0; virtual void viewport_set_parent_viewport(RID p_viewport, RID p_parent_viewport) = 0; @@ -1553,7 +1544,6 @@ VARIANT_ENUM_CAST(RenderingServer::ViewportDebugDraw); VARIANT_ENUM_CAST(RenderingServer::ViewportOcclusionCullingBuildQuality); VARIANT_ENUM_CAST(RenderingServer::ViewportSDFOversize); VARIANT_ENUM_CAST(RenderingServer::ViewportSDFScale); -VARIANT_ENUM_CAST(RenderingServer::ViewportScale3D); VARIANT_ENUM_CAST(RenderingServer::SkyMode); VARIANT_ENUM_CAST(RenderingServer::EnvironmentBG); VARIANT_ENUM_CAST(RenderingServer::EnvironmentAmbientSource); |