diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-01 23:52:34 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-01 23:52:34 +0200 |
commit | d63c6fc46351532d02a283d041fd98ad9278022f (patch) | |
tree | 06a6a04b6754a1da94693e04359232ccf084e610 /servers/rendering_server.h | |
parent | 4cca7bd97778dd01637ddb6fd3dbb32e6d37db0b (diff) | |
parent | 699e9f79669ce4759e4e899f68051cb36e5ee7ba (diff) | |
download | redot-engine-d63c6fc46351532d02a283d041fd98ad9278022f.tar.gz |
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 8cefad7cb5..7bbc6aa069 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -1120,9 +1120,9 @@ public: virtual void environment_set_sdfgi_frames_to_update_light(EnvironmentSDFGIFramesToUpdateLight p_update) = 0; - virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) = 0; + virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective, float p_sky_affect) = 0; - virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_albedo, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject) = 0; + virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_albedo, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject, float p_sky_affect) = 0; virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0; virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0; |