diff options
| author | Juan Linietsky <reduzio@gmail.com> | 2017-06-17 11:03:48 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2017-06-17 11:03:48 -0300 |
| commit | 2da3f48e5a3025ca985a0a7305c0c7ffa9ac1f17 (patch) | |
| tree | b9a871882410af65015526c1560cfea6ca01e528 /servers/visual/shader_language.cpp | |
| parent | 9757fc354cc4c1052f7023b2d1613a5333cc0cd2 (diff) | |
| download | redot-engine-2da3f48e5a3025ca985a0a7305c0c7ffa9ac1f17.tar.gz | |
-Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to make it more GLSL compatible
-Fixed referencing of world_transform in fragment shader not working
-Fixed unsycn bug related to getting shader param list from the server
-Fixed getting all textures from shader properly, fixes #8353
Diffstat (limited to 'servers/visual/shader_language.cpp')
| -rw-r--r-- | servers/visual/shader_language.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 319351f8ec..96d56dfc56 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2549,12 +2549,14 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } break; - default: {} + default: { + ok = false; + } } if (!ok) { - _set_error("Invalid member for expression: ." + ident); + _set_error("Invalid member for " + get_datatype_name(dt) + " expression: ." + ident); return NULL; } |
