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authorAnton Yabchinskiy <arn@bestmx.ru>2015-01-21 12:03:29 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-01-21 12:03:29 +0300
commit6f93e6812edaf6c8c79c28dadbe5f1c4a8ced93e (patch)
tree70e49e718d13300738c45b0de1aee5afab9ddf31 /servers/visual/shader_language.cpp
parentfa38e9b838f32baedfca7a9250a76418b1872f5d (diff)
parentc6eabbbec5a9fec7a0d473fe67a544af3454c3d2 (diff)
downloadredot-engine-6f93e6812edaf6c8c79c28dadbe5f1c4a8ced93e.tar.gz
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r--servers/visual/shader_language.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 9a76a009a9..dfa0172e82 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1112,6 +1112,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_vertex_builtins_defs[]={
{ "SRC_VERTEX", TYPE_VEC2},
{ "VERTEX", TYPE_VEC2},
+ { "WORLD_VERTEX", TYPE_VEC2},
{ "UV", TYPE_VEC2},
{ "COLOR", TYPE_VEC4},
{ "VAR1", TYPE_VEC4},