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authorJuan Linietsky <reduzio@gmail.com>2017-01-02 19:12:25 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-02 19:12:25 -0300
commitce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (patch)
tree5f9c387037d0142d40f7275575436483dc0a7237 /servers/visual/visual_server_raster.cpp
parentab4126f51061277e87b41c48b40e7b54942d4eca (diff)
parent45c5c89de961357a7042d9e1f063e288d7a510cf (diff)
downloadredot-engine-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.tar.gz
Merge branch 'master' of https://github.com/godotengine/godot
Diffstat (limited to 'servers/visual/visual_server_raster.cpp')
-rw-r--r--servers/visual/visual_server_raster.cpp226
1 files changed, 182 insertions, 44 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 1df0aafb23..58cfab3b97 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,8 +32,150 @@
#include "default_mouse_cursor.xpm"
#include "sort.h"
#include "io/marshalls.h"
+#include "visual_server_canvas.h"
+#include "visual_server_global.h"
+#include "visual_server_scene.h"
+
// careful, these may run in different threads than the visual server
+
+
+
+/* CURSOR */
+void VisualServerRaster::cursor_set_rotation(float p_rotation, int p_cursor ){
+
+}
+void VisualServerRaster::cursor_set_texture(RID p_texture, const Point2 &p_center_offset, int p_cursor, const Rect2 &p_region){
+
+}
+void VisualServerRaster::cursor_set_visible(bool p_visible, int p_cursor ){
+
+}
+void VisualServerRaster::cursor_set_pos(const Point2& p_pos, int p_cursor ){
+
+}
+
+/* BLACK BARS */
+
+
+void VisualServerRaster::black_bars_set_margins(int p_left, int p_top, int p_right, int p_bottom){
+
+}
+void VisualServerRaster::black_bars_set_images(RID p_left, RID p_top, RID p_right, RID p_bottom){
+
+}
+
+
+/* FREE */
+
+void VisualServerRaster::free( RID p_rid ){
+
+ if (VSG::storage->free(p_rid))
+ return;
+ if (VSG::canvas->free(p_rid))
+ return;
+ if (VSG::viewport->free(p_rid))
+ return;
+ if (VSG::scene->free(p_rid))
+ return;
+
+}
+
+/* EVENT QUEUING */
+
+void VisualServerRaster::draw(){
+
+ //if (changes)
+ // print_line("changes: "+itos(changes));
+
+ changes=0;
+
+ VSG::rasterizer->begin_frame();
+
+ VSG::scene->update_dirty_instances(); //update scene stuff
+
+ VSG::viewport->draw_viewports();
+ VSG::scene->render_probes();
+ //_draw_cursors_and_margins();
+ VSG::rasterizer->end_frame();
+ //draw_extra_frame=VS:rasterizer->needs_to_draw_next_frame();
+}
+void VisualServerRaster::sync(){
+
+}
+bool VisualServerRaster::has_changed() const{
+
+ return changes>0;
+}
+void VisualServerRaster::init(){
+
+ VSG::rasterizer->initialize();
+
+}
+void VisualServerRaster::finish(){
+
+ if (test_cube.is_valid()) {
+ free(test_cube);
+ }
+
+ VSG::rasterizer->finalize();
+}
+
+/* STATUS INFORMATION */
+
+
+int VisualServerRaster::get_render_info(RenderInfo p_info){
+
+ return 0;
+}
+
+
+
+/* TESTING */
+
+
+
+void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color,bool p_scale){
+
+}
+void VisualServerRaster::set_default_clear_color(const Color& p_color){
+
+}
+
+bool VisualServerRaster::has_feature(Features p_feature) const {
+
+ return false;
+}
+
+RID VisualServerRaster::get_test_cube() {
+ if (!test_cube.is_valid()) {
+ test_cube=_make_test_cube();
+ }
+ return test_cube;
+}
+
+VisualServerRaster::VisualServerRaster() {
+
+ VSG::canvas = memnew( VisualServerCanvas);
+ VSG::viewport = memnew( VisualServerViewport);
+ VSG::scene = memnew( VisualServerScene );
+ VSG::rasterizer = Rasterizer::create();
+ VSG::storage=VSG::rasterizer->get_storage();
+ VSG::canvas_render=VSG::rasterizer->get_canvas();
+ VSG::scene_render=VSG::rasterizer->get_scene();
+
+}
+
+VisualServerRaster::~VisualServerRaster() {
+
+ memdelete(VSG::canvas);
+ memdelete(VSG::viewport);
+ memdelete(VSG::rasterizer);
+}
+
+
+#if 0
+
BalloonAllocator<> *VisualServerRaster::OctreeAllocator::allocator=NULL;
#define VS_CHANGED\
@@ -265,33 +407,33 @@ RID VisualServerRaster::fixed_material_create() {
return rasterizer->fixed_material_create();
}
-void VisualServerRaster::fixed_material_set_flag(RID p_material, FixedMaterialFlags p_flag, bool p_enabled) {
+void VisualServerRaster::fixed_material_set_flag(RID p_material, FixedSpatialMaterialFlags p_flag, bool p_enabled) {
rasterizer->fixed_material_set_flag(p_material,p_flag,p_enabled);
}
-bool VisualServerRaster::fixed_material_get_flag(RID p_material, FixedMaterialFlags p_flag) const {
+bool VisualServerRaster::fixed_material_get_flag(RID p_material, FixedSpatialMaterialFlags p_flag) const {
return rasterizer->fixed_material_get_flag(p_material,p_flag);
}
-void VisualServerRaster::fixed_material_set_param(RID p_material, FixedMaterialParam p_parameter, const Variant& p_value) {
+void VisualServerRaster::fixed_material_set_param(RID p_material, FixedSpatialMaterialParam p_parameter, const Variant& p_value) {
VS_CHANGED;
rasterizer->fixed_material_set_parameter(p_material,p_parameter,p_value);
}
-Variant VisualServerRaster::fixed_material_get_param(RID p_material,FixedMaterialParam p_parameter) const {
+Variant VisualServerRaster::fixed_material_get_param(RID p_material,FixedSpatialMaterialParam p_parameter) const {
return rasterizer->fixed_material_get_parameter(p_material,p_parameter);
}
-void VisualServerRaster::fixed_material_set_texture(RID p_material,FixedMaterialParam p_parameter, RID p_texture) {
+void VisualServerRaster::fixed_material_set_texture(RID p_material,FixedSpatialMaterialParam p_parameter, RID p_texture) {
VS_CHANGED;
rasterizer->fixed_material_set_texture(p_material,p_parameter,p_texture);
}
-RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedMaterialParam p_parameter) const {
+RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedSpatialMaterialParam p_parameter) const {
return rasterizer->fixed_material_get_texture(p_material,p_parameter);
}
@@ -299,12 +441,12 @@ RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedMaterialP
-void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,FixedMaterialParam p_parameter, FixedMaterialTexCoordMode p_mode) {
+void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,FixedSpatialMaterialParam p_parameter, FixedSpatialMaterialTexCoordMode p_mode) {
VS_CHANGED;
rasterizer->fixed_material_set_texcoord_mode(p_material,p_parameter,p_mode);
}
-VS::FixedMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,FixedMaterialParam p_parameter) const {
+VS::FixedSpatialMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,FixedSpatialMaterialParam p_parameter) const {
return rasterizer->fixed_material_get_texcoord_mode(p_material,p_parameter);
}
@@ -331,14 +473,14 @@ Transform VisualServerRaster::fixed_material_get_uv_transform(RID p_material) co
return rasterizer->fixed_material_get_uv_transform(p_material);
}
-void VisualServerRaster::fixed_material_set_light_shader(RID p_material,FixedMaterialLightShader p_shader) {
+void VisualServerRaster::fixed_material_set_light_shader(RID p_material,FixedSpatialMaterialLightShader p_shader) {
VS_CHANGED;
rasterizer->fixed_material_set_light_shader(p_material,p_shader);
}
-VisualServerRaster::FixedMaterialLightShader VisualServerRaster::fixed_material_get_light_shader(RID p_material) const{
+VisualServerRaster::FixedSpatialMaterialLightShader VisualServerRaster::fixed_material_get_light_shader(RID p_material) const{
return rasterizer->fixed_material_get_light_shader(p_material);
}
@@ -1146,7 +1288,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<
if (p_octree.size()==0) {
if (baked_light->data.octree_texture.is_valid())
rasterizer->free(baked_light->data.octree_texture);
- baked_light->data.octree_texture=RID();
+ baked_light->data.octree_texture;
baked_light->octree_aabb=AABB();
baked_light->octree_tex_size=Size2();
} else {
@@ -1203,7 +1345,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<
if (tex_w!=baked_light->octree_tex_size.x || tex_h!=baked_light->octree_tex_size.y) {
rasterizer->free(baked_light->data.octree_texture);
- baked_light->data.octree_texture=RID();
+ baked_light->data.octree_texture;
baked_light->octree_tex_size.x=0;
baked_light->octree_tex_size.y=0;
}
@@ -1212,7 +1354,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<
if (baked_light->data.light_texture.is_valid()) {
if (!has_light_tex || light_tex_w!=baked_light->light_tex_size.x || light_tex_h!=baked_light->light_tex_size.y) {
rasterizer->free(baked_light->data.light_texture);
- baked_light->data.light_texture=RID();
+ baked_light->data.light_texture;
baked_light->light_tex_size.x=0;
baked_light->light_tex_size.y=0;
}
@@ -1220,20 +1362,20 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<
if (!baked_light->data.octree_texture.is_valid()) {
baked_light->data.octree_texture=rasterizer->texture_create();
- rasterizer->texture_allocate(baked_light->data.octree_texture,tex_w,tex_h,Image::FORMAT_RGBA,TEXTURE_FLAG_FILTER);
+ rasterizer->texture_allocate(baked_light->data.octree_texture,tex_w,tex_h,Image::FORMAT_RGBA8,TEXTURE_FLAG_FILTER);
baked_light->octree_tex_size.x=tex_w;
baked_light->octree_tex_size.y=tex_h;
}
if (!baked_light->data.light_texture.is_valid() && has_light_tex) {
baked_light->data.light_texture=rasterizer->texture_create();
- rasterizer->texture_allocate(baked_light->data.light_texture,light_tex_w,light_tex_h,Image::FORMAT_RGBA,TEXTURE_FLAG_FILTER);
+ rasterizer->texture_allocate(baked_light->data.light_texture,light_tex_w,light_tex_h,Image::FORMAT_RGBA8,TEXTURE_FLAG_FILTER);
baked_light->light_tex_size.x=light_tex_w;
baked_light->light_tex_size.y=light_tex_h;
}
- Image img(tex_w,tex_h,0,Image::FORMAT_RGBA,p_octree);
+ Image img(tex_w,tex_h,0,Image::FORMAT_RGBA8,p_octree);
rasterizer->texture_set_data(baked_light->data.octree_texture,img);
}
@@ -1276,7 +1418,7 @@ void VisualServerRaster::baked_light_set_light(RID p_baked_light,const DVector<u
print_line("w: "+itos(tex_w)+" h: "+itos(tex_h)+" lightsize: "+itos(p_light.size()));
- Image img(tex_w,tex_h,0,Image::FORMAT_RGBA,p_light);
+ Image img(tex_w,tex_h,0,Image::FORMAT_RGBA8,p_light);
rasterizer->texture_set_data(baked_light->data.light_texture,img);
@@ -1611,8 +1753,8 @@ void VisualServerRaster::viewport_set_as_render_target(RID p_viewport,bool p_ena
if (!p_enable) {
rasterizer->free(viewport->render_target);
- viewport->render_target=RID();
- viewport->render_target_texture=RID();
+ viewport->render_target;
+ viewport->render_target_texture;
if (viewport->update_list.in_list())
viewport_update_list.remove(&viewport->update_list);
@@ -1811,7 +1953,7 @@ void VisualServerRaster::viewport_attach_camera(RID p_viewport,RID p_camera) {
// a camera
viewport->camera=p_camera;
} else {
- viewport->camera=RID();
+ viewport->camera;
}
}
@@ -1830,7 +1972,7 @@ void VisualServerRaster::viewport_set_scenario(RID p_viewport,RID p_scenario) {
// a camera
viewport->scenario=p_scenario;
} else {
- viewport->scenario=RID();
+ viewport->scenario;
}
}
@@ -2284,7 +2426,7 @@ void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) {
instance->base_type=INSTANCE_NONE;
- instance->base_rid=RID();
+ instance->base_rid;
if (p_base.is_valid()) {
@@ -3003,7 +3145,7 @@ void VisualServerRaster::instance_geometry_set_baked_light_sampler(RID p_instanc
if (instance->sampled_light) {
instance->sampled_light->baked_light_sampler_info->owned_instances.erase(instance);
- instance->data.sampled_light=RID();
+ instance->data.sampled_light;
}
if(p_baked_light_sampler.is_valid()) {
@@ -3016,7 +3158,7 @@ void VisualServerRaster::instance_geometry_set_baked_light_sampler(RID p_instanc
instance->sampled_light=NULL;
}
- instance->data.sampled_light=RID();
+ instance->data.sampled_light;
}
@@ -3432,7 +3574,7 @@ void VisualServerRaster::canvas_item_set_parent(RID p_item,RID p_parent) {
item_owner->child_items.erase(canvas_item);
}
- canvas_item->parent=RID();
+ canvas_item->parent;
}
@@ -4057,7 +4199,7 @@ void VisualServerRaster::canvas_light_attach_to_canvas(RID p_light,RID p_canvas)
}
if (!canvas_owner.owns(p_canvas))
- p_canvas=RID();
+ p_canvas;
clight->canvas=p_canvas;
if (clight->canvas.is_valid()) {
@@ -4184,7 +4326,7 @@ void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_ena
clight->shadow_buffer=rasterizer->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
} else {
rasterizer->free(clight->shadow_buffer);
- clight->shadow_buffer=RID();
+ clight->shadow_buffer;
}
@@ -4246,7 +4388,7 @@ void VisualServerRaster::canvas_light_occluder_attach_to_canvas(RID p_occluder,R
}
if (!canvas_owner.owns(p_canvas))
- p_canvas=RID();
+ p_canvas;
occluder->canvas=p_canvas;
@@ -4279,12 +4421,12 @@ void VisualServerRaster::canvas_light_occluder_set_polygon(RID p_occluder,RID p_
}
occluder->polygon=p_polygon;
- occluder->polygon_buffer=RID();
+ occluder->polygon_buffer;
if (occluder->polygon.is_valid()) {
CanvasLightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
if (!occluder_poly)
- occluder->polygon=RID();
+ occluder->polygon;
ERR_FAIL_COND(!occluder_poly);
occluder_poly->owners.insert(occluder);
occluder->polygon_buffer=occluder_poly->occluder;
@@ -4558,7 +4700,7 @@ void VisualServerRaster::free( RID p_rid ) {
//detach skeletons
for (Set<Instance*>::Element *F=E->get().front();F;F=F->next()) {
- F->get()->data.skeleton=RID();
+ F->get()->data.skeleton;
}
skeleton_dependency_map.erase(E);
}
@@ -4688,17 +4830,17 @@ void VisualServerRaster::free( RID p_rid ) {
for (int i=0;i<canvas->child_items.size();i++) {
- canvas->child_items[i].item->parent=RID();
+ canvas->child_items[i].item->parent;
}
for (Set<Rasterizer::CanvasLight*>::Element *E=canvas->lights.front();E;E=E->next()) {
- E->get()->canvas=RID();
+ E->get()->canvas;
}
for (Set<Rasterizer::CanvasLightOccluderInstance*>::Element *E=canvas->occluders.front();E;E=E->next()) {
- E->get()->canvas=RID();
+ E->get()->canvas;
}
canvas_owner.free( p_rid );
@@ -4726,7 +4868,7 @@ void VisualServerRaster::free( RID p_rid ) {
for (int i=0;i<canvas_item->child_items.size();i++) {
- canvas_item->child_items[i]->parent=RID();
+ canvas_item->child_items[i]->parent;
}
if (canvas_item->material) {
@@ -4798,7 +4940,7 @@ void VisualServerRaster::free( RID p_rid ) {
while(occluder_poly->owners.size()) {
- occluder_poly->owners.front()->get()->polygon=RID();
+ occluder_poly->owners.front()->get()->polygon;
occluder_poly->owners.erase( occluder_poly->owners.front() );
}
@@ -6417,7 +6559,7 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan
for(Set<Instance*>::Element *F=p_sampled_light->baked_light_sampler_info->owned_instances.front();F;F=F->next()) {
- F->get()->data.sampled_light=RID(); //do not use because nothing close
+ F->get()->data.sampled_light; //do not use because nothing close
}
}
@@ -7612,11 +7754,6 @@ void VisualServerRaster::set_default_clear_color(const Color& p_color) {
clear_color=p_color;
}
-Color VisualServerRaster::get_default_clear_color() const {
-
- return clear_color;
-}
-
void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color,bool p_scale) {
if (p_image.empty())
@@ -7684,7 +7821,7 @@ void VisualServerRaster::init() {
Image img;
img.create(default_mouse_cursor_xpm);
- //img.convert(Image::FORMAT_RGB);
+ //img.convert(Image::FORMAT_RGB8);
default_cursor_texture = texture_create_from_image(img, 0);
aabb_random_points.resize( GLOBAL_DEF("render/aabb_random_points",16) );
@@ -7771,3 +7908,4 @@ VisualServerRaster::VisualServerRaster(Rasterizer *p_rasterizer) {
VisualServerRaster::~VisualServerRaster()
{
}
+#endif