summaryrefslogtreecommitdiffstats
path: root/servers/visual/visual_server_wrap_mt.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2015-01-13 10:49:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-13 10:49:26 -0300
commit2ef5a342e34df3863ac512bb3673eba28f15e9f4 (patch)
treeedb5abbc25afce7fb23d704070d43968cf4d9b33 /servers/visual/visual_server_wrap_mt.h
parent30d36581100f0bf71c6d2502be9a03443bdf8708 (diff)
downloadredot-engine-2ef5a342e34df3863ac512bb3673eba28f15e9f4.tar.gz
-begin work on unidirectional collision detection
-fixed performance issue in new 2D engine -texscreen() working in shader 2D
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
-rw-r--r--servers/visual/visual_server_wrap_mt.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index c344161445..b59fdbc66a 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -1132,6 +1132,7 @@ public:
FUNC2(canvas_item_set_sort_children_by_y,RID,bool);
FUNC2(canvas_item_set_z,RID,int);
+ FUNC2(canvas_item_set_z_as_relative_to_parent,RID,bool);
FUNC2(canvas_item_set_shader,RID, RID );
FUNC1RC(RID,canvas_item_get_shader,RID );