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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-01-19 13:29:41 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-01-29 12:02:13 +0100 |
commit | 99fe462452be44efa618e83ad9bbecd722ae6ecd (patch) | |
tree | 9bd84bc560b2c8049234d92d217396d21e68ba28 /tests/test_command_queue.h | |
parent | 6ddfc8e7187bd2b25b5caa61dee8fdca05af6298 (diff) | |
download | redot-engine-99fe462452be44efa618e83ad9bbecd722ae6ecd.tar.gz |
Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
Diffstat (limited to 'tests/test_command_queue.h')
-rw-r--r-- | tests/test_command_queue.h | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/tests/test_command_queue.h b/tests/test_command_queue.h index 2f0b75760d..b4fa63ad2b 100644 --- a/tests/test_command_queue.h +++ b/tests/test_command_queue.h @@ -122,8 +122,8 @@ public: int message_count_to_read = 0; bool exit_threads = false; - Thread *reader_thread = nullptr; - Thread *writer_thread = nullptr; + Thread reader_thread; + Thread writer_thread; int func1_count = 0; @@ -221,20 +221,16 @@ public: } void init_threads() { - reader_thread = Thread::create(&SharedThreadState::static_reader_thread_loop, this); - writer_thread = Thread::create(&SharedThreadState::static_writer_thread_loop, this); + reader_thread.start(&SharedThreadState::static_reader_thread_loop, this); + writer_thread.start(&SharedThreadState::static_writer_thread_loop, this); } void destroy_threads() { exit_threads = true; reader_threadwork.main_start_work(); writer_threadwork.main_start_work(); - Thread::wait_to_finish(reader_thread); - memdelete(reader_thread); - reader_thread = nullptr; - Thread::wait_to_finish(writer_thread); - memdelete(writer_thread); - writer_thread = nullptr; + reader_thread.wait_to_finish(); + writer_thread.wait_to_finish(); } }; |