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author | Rémi Verschelde <remi@verschelde.fr> | 2021-06-05 00:58:44 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-05 00:58:44 +0200 |
commit | 8363ee6f8d398529d2db0e481fea82ccc9dcda31 (patch) | |
tree | 3c0f5f2826eae97cc025942ffbb13dbef1547d05 /tests/test_physics_3d.cpp | |
parent | 766c6dbb24c736eb1e24ca69eb15398eac654c2c (diff) | |
parent | 23abac93256185a47f64800220f6b9fa230b3f87 (diff) | |
download | redot-engine-8363ee6f8d398529d2db0e481fea82ccc9dcda31.tar.gz |
Merge pull request #48908 from nekomatata/physics-nodes-reorganization
Physics nodes reorganization
Diffstat (limited to 'tests/test_physics_3d.cpp')
-rw-r--r-- | tests/test_physics_3d.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/test_physics_3d.cpp b/tests/test_physics_3d.cpp index 02f1b8175d..4488e4bf64 100644 --- a/tests/test_physics_3d.cpp +++ b/tests/test_physics_3d.cpp @@ -362,7 +362,7 @@ public: RID mesh_instance = vs->instance_create2(capsule_mesh, scenario); character = ps->body_create(); - ps->body_set_mode(character, PhysicsServer3D::BODY_MODE_CHARACTER); + ps->body_set_mode(character, PhysicsServer3D::BODY_MODE_DYNAMIC_LOCKED); ps->body_set_space(character, space); //todo add space ps->body_add_shape(character, capsule_shape); @@ -388,14 +388,14 @@ public: t.origin = Vector3(0.0 * i, 3.5 + 1.1 * i, 0.7 + 0.0 * i); t.basis.rotate(Vector3(0.2, -1, 0), Math_PI / 2 * 0.6); - create_body(type, PhysicsServer3D::BODY_MODE_RIGID, t); + create_body(type, PhysicsServer3D::BODY_MODE_DYNAMIC, t); } create_static_plane(Plane(Vector3(0, 1, 0), -1)); } void test_activate() { - create_body(PhysicsServer3D::SHAPE_BOX, PhysicsServer3D::BODY_MODE_RIGID, Transform3D(Basis(), Vector3(0, 2, 0)), true); + create_body(PhysicsServer3D::SHAPE_BOX, PhysicsServer3D::BODY_MODE_DYNAMIC, Transform3D(Basis(), Vector3(0, 2, 0)), true); create_static_plane(Plane(Vector3(0, 1, 0), -1)); } |