diff options
author | Yuri Sizov <yuris@humnom.net> | 2023-09-04 18:07:16 +0200 |
---|---|---|
committer | Yuri Sizov <yuris@humnom.net> | 2023-09-04 18:07:16 +0200 |
commit | 4328ffcc796ef916056b7c677761f6b979fad59a (patch) | |
tree | 0e86e753a845e2cc8fe0621257e4c12e640d70f5 /tests | |
parent | 75de1ca76871fdf7f5a9e081aa57ec0e33061107 (diff) | |
download | redot-engine-4328ffcc796ef916056b7c677761f6b979fad59a.tar.gz |
Fix ThemeDB initialization in tests
Also fixes class name shadowing in Viewport/Window tests.
Diffstat (limited to 'tests')
-rw-r--r-- | tests/scene/test_viewport.h | 16 | ||||
-rw-r--r-- | tests/scene/test_window.h | 6 | ||||
-rw-r--r-- | tests/test_main.cpp | 17 |
3 files changed, 19 insertions, 20 deletions
diff --git a/tests/scene/test_viewport.h b/tests/scene/test_viewport.h index dd4786977e..0c53668c6d 100644 --- a/tests/scene/test_viewport.h +++ b/tests/scene/test_viewport.h @@ -43,8 +43,8 @@ namespace TestViewport { -class NotificationControl : public Control { - GDCLASS(NotificationControl, Control); +class NotificationControlViewport : public Control { + GDCLASS(NotificationControlViewport, Control); protected: void _notification(int p_what) { @@ -63,11 +63,11 @@ public: bool mouse_over = false; }; -// `NotificationControl`-derived class that additionally +// `NotificationControlViewport`-derived class that additionally // - allows start Dragging // - stores mouse information of last event -class DragStart : public NotificationControl { - GDCLASS(DragStart, NotificationControl); +class DragStart : public NotificationControlViewport { + GDCLASS(DragStart, NotificationControlViewport); public: MouseButton last_mouse_button; @@ -93,9 +93,9 @@ public: } }; -// `NotificationControl`-derived class that acts as a Drag and Drop target. -class DragTarget : public NotificationControl { - GDCLASS(DragTarget, NotificationControl); +// `NotificationControlViewport`-derived class that acts as a Drag and Drop target. +class DragTarget : public NotificationControlViewport { + GDCLASS(DragTarget, NotificationControlViewport); public: Variant drag_data; diff --git a/tests/scene/test_window.h b/tests/scene/test_window.h index e0c55101de..592cccfd7e 100644 --- a/tests/scene/test_window.h +++ b/tests/scene/test_window.h @@ -38,8 +38,8 @@ namespace TestWindow { -class NotificationControl : public Control { - GDCLASS(NotificationControl, Control); +class NotificationControlWindow : public Control { + GDCLASS(NotificationControlWindow, Control); protected: void _notification(int p_what) { @@ -69,7 +69,7 @@ TEST_CASE("[SceneTree][Window]") { w->set_content_scale_size(Size2i(200, 200)); w->set_content_scale_mode(Window::CONTENT_SCALE_MODE_CANVAS_ITEMS); w->set_content_scale_aspect(Window::CONTENT_SCALE_ASPECT_KEEP); - NotificationControl *c = memnew(NotificationControl); + NotificationControlWindow *c = memnew(NotificationControlWindow); w->add_child(c); c->set_size(Size2i(100, 100)); c->set_position(Size2i(-50, -50)); diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 6cc7aad48e..a4306db6f4 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -212,7 +212,6 @@ struct GodotTestCaseListener : public doctest::IReporter { PhysicsServer2D *physics_server_2d = nullptr; NavigationServer3D *navigation_server_3d = nullptr; NavigationServer2D *navigation_server_2d = nullptr; - ThemeDB *theme_db = nullptr; void test_case_start(const doctest::TestCaseData &p_in) override { reinitialize(); @@ -238,6 +237,10 @@ struct GodotTestCaseListener : public doctest::IReporter { RenderingServerDefault::get_singleton()->init(); RenderingServerDefault::get_singleton()->set_render_loop_enabled(false); + // ThemeDB requires RenderingServer to initialize the default theme. + // So we have to do this for each test case. + ThemeDB::get_singleton()->initialize_theme_noproject(); + physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server(); physics_server_3d->init(); @@ -252,9 +255,6 @@ struct GodotTestCaseListener : public doctest::IReporter { memnew(InputMap); InputMap::get_singleton()->load_default(); - theme_db = memnew(ThemeDB); - theme_db->initialize_theme_noproject(); - memnew(SceneTree); SceneTree::get_singleton()->initialize(); if (!DisplayServer::get_singleton()->has_feature(DisplayServer::Feature::FEATURE_SUBWINDOWS)) { @@ -294,11 +294,6 @@ struct GodotTestCaseListener : public doctest::IReporter { memdelete(SceneTree::get_singleton()); } - if (theme_db) { - memdelete(theme_db); - theme_db = nullptr; - } - if (navigation_server_3d) { memdelete(navigation_server_3d); navigation_server_3d = nullptr; @@ -326,6 +321,10 @@ struct GodotTestCaseListener : public doctest::IReporter { } if (RenderingServer::get_singleton()) { + // ThemeDB requires RenderingServer to finalize the default theme. + // So we have to do this for each test case. + ThemeDB::get_singleton()->finalize_theme(); + RenderingServer::get_singleton()->sync(); RenderingServer::get_singleton()->global_shader_parameters_clear(); RenderingServer::get_singleton()->finish(); |