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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-05-18 14:21:02 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-05-18 14:40:34 +0200 |
commit | 6c78170d8c81b0e4b66fc352472576bcf334138d (patch) | |
tree | 3108df5c744323e44f5ff256147d4ff0021fc473 /thirdparty/README.md | |
parent | 26393cc0370bc4d7800ba29290e18367d256da67 (diff) | |
download | redot-engine-6c78170d8c81b0e4b66fc352472576bcf334138d.tar.gz |
rvo2: Re-sync with upstream, properly document Godot-specific changes
Still tracking the `v1.0.1` tag for now, just reverting all the unnecessary
style changes that created a diff with upstream.
Diffstat (limited to 'thirdparty/README.md')
-rw-r--r-- | thirdparty/README.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md index 0b0583b1fc..c6dc1ccd67 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -571,12 +571,12 @@ Files extracted from upstream source: Files extracted from upstream source: -- All .cpp and .h files in the `src/` folder except for RVO.h, RVOSimulator.cpp and RVOSimulator.h +- All .cpp and .h files in the `src/` folder except for Export.h, RVO.h, RVOSimulator.cpp and RVOSimulator.h - LICENSE Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with -Godot. Please check the file to know what's new. +Godot. See the patch in the `patches` folder for details. ## spirv-reflect |