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author | Dario <dariosamo@gmail.com> | 2023-09-22 18:38:02 -0300 |
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committer | Dario <dariosamo@gmail.com> | 2023-09-25 10:37:47 -0300 |
commit | 057367bf4f23850eb455585c3845b0bebee2aa03 (patch) | |
tree | 198d72760c84a126dcb939193cf274a16adb201e /thirdparty/amd-fsr2/patches/godot-changes.patch | |
parent | df0a822323a79e1a645f0c6a17d51c7602f23166 (diff) | |
download | redot-engine-057367bf4f23850eb455585c3845b0bebee2aa03.tar.gz |
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
Diffstat (limited to 'thirdparty/amd-fsr2/patches/godot-changes.patch')
-rw-r--r-- | thirdparty/amd-fsr2/patches/godot-changes.patch | bin | 0 -> 21350 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/thirdparty/amd-fsr2/patches/godot-changes.patch b/thirdparty/amd-fsr2/patches/godot-changes.patch Binary files differnew file mode 100644 index 0000000000..513d8a5a29 --- /dev/null +++ b/thirdparty/amd-fsr2/patches/godot-changes.patch |