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author | RevoluPowered <gordon@gordonite.tech> | 2019-07-29 23:54:00 +0100 |
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committer | RevoluPowered <gordon@gordonite.tech> | 2019-07-30 18:59:29 +0100 |
commit | 243f400ee201aa59f23ec073983b8557d641d01a (patch) | |
tree | d6de9b21b369c22afc79f64b67cf3805ae97854f /thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h | |
parent | 73d2a997616be6b91bc1fecbf4745abe88f85a92 (diff) | |
download | redot-engine-243f400ee201aa59f23ec073983b8557d641d01a.tar.gz |
Updated assimp to commit 1d565b0 with iFire
Signed-off-by: RevoluPowered <gordon@gordonite.tech>
Signed-off-by: K. S. Ernest (iFIre) Lee <ernest.lee@chibifire.com>
Diffstat (limited to 'thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h')
-rw-r--r-- | thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h b/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h new file mode 100644 index 0000000000..ce7375f34f --- /dev/null +++ b/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h @@ -0,0 +1,106 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2019, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Defines a post processing step to search an importer's output + * for data that is obviously invalid + */ +#ifndef AI_FINDINVALIDDATA_H_INC +#define AI_FINDINVALIDDATA_H_INC + +#include "Common/BaseProcess.h" + +#include <assimp/types.h> +#include <assimp/anim.h> + +struct aiMesh; + +class FindInvalidDataProcessTest; + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** The FindInvalidData post-processing step. It searches the mesh data + * for parts that are obviously invalid and removes them. + * + * Originally this was a workaround for some models written by Blender + * which have zero normal vectors. */ +class ASSIMP_API FindInvalidDataProcess : public BaseProcess { +public: + FindInvalidDataProcess(); + ~FindInvalidDataProcess(); + + // ------------------------------------------------------------------- + // + bool IsActive( unsigned int pFlags) const; + + // ------------------------------------------------------------------- + // Setup import settings + void SetupProperties(const Importer* pImp); + + // ------------------------------------------------------------------- + // Run the step + void Execute( aiScene* pScene); + + // ------------------------------------------------------------------- + /** Executes the post-processing step on the given mesh + * @param pMesh The mesh to process. + * @return 0 - nothing, 1 - removed sth, 2 - please delete me */ + int ProcessMesh( aiMesh* pMesh); + + // ------------------------------------------------------------------- + /** Executes the post-processing step on the given animation + * @param anim The animation to process. */ + void ProcessAnimation (aiAnimation* anim); + + // ------------------------------------------------------------------- + /** Executes the post-processing step on the given anim channel + * @param anim The animation channel to process.*/ + void ProcessAnimationChannel (aiNodeAnim* anim); + +private: + ai_real configEpsilon; + bool mIgnoreTexCoods; +}; + +} // end of namespace Assimp + +#endif // AI_AI_FINDINVALIDDATA_H_INC |